A bit of an odd one, but...
There is an issue with the Gamesense illumination on the QCK Prism mousepad. The color on Zones 1-8 is appropriately set, but the color on Zones 9-12 is not controlled by the game. As my peripherals are purple by default, this leads to an odd orange/purple gradient. See below.
This happens reliably and reproducibly on every game launch. I am unaware of any other game that utilizes Gamesense, so I'm unable to comment on if this is an SDK issue or a Factorio issue. Let me know if you need any additional information.
[1.1.33] Gamesense Qck Prism Zone Illumination Bug
[1.1.33] Gamesense Qck Prism Zone Illumination Bug
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Re: [1.1.33] Gamesense Qck Prism Zone Illumination Bug
Thanks for the report. It's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.