For my purposes, a boolean would be sufficient, but an int would be more useful for others.
Thanks!
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Oh brilliant, thank you very much!Silari wrote: Thu Apr 22, 2021 8:13 am Entities have a 'logistic_network' property that returns a LuaLogisticNetwork for whatever network they're in. For player characters and spidertrons (and probably other vehicles with an equipment grid with roboports, though I only verified player characters and spidertrons) that's their personal network. LuaLogisticNetwork has two properties 'all_construction_robots' and 'available_construction_robots' - if the first isn't == to the later, it's got some bots active. Number of active bots is available - all.