[1.1.28] No ammo damage info on tooltip

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hrrand
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[1.1.28] No ammo damage info on tooltip

Post by hrrand »

No ammo damage info on tooltip, both on weapons quickbar and crafting menu.
1.1.28 no ammo damage info.png
1.1.28 no ammo damage info.png (92.04 KiB) Viewed 5308 times
1.1.28 no ammo damage info 2.png
1.1.28 no ammo damage info 2.png (50.48 KiB) Viewed 5308 times
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Re: [1.1.28] No ammo damage info on tooltip

Post by kovarex »

What is your system please? Or can you provide the log?
The thing is, that I can't the reproduce it, but it might be something relevant to the linux binary.
hrrand
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Re: [1.1.28] No ammo damage info on tooltip

Post by hrrand »

Using Steam version on 'buntu 20.10.
Tried out stand-alone linux version, same issue.
Damage is missing on all ammo, flamethrower ammo tooltip crashes game. That one has already been reported.
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hrrand
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Re: [1.1.28] No ammo damage info on tooltip

Post by hrrand »

Tried windows steam version and there was no issue and flamethrower ammo did not crash the game.
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Re: [1.1.28] No ammo damage info on tooltip

Post by Oxyd »

Thanks, should be fixed in 1.1.29.
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Re: [1.1.28] No ammo damage info on tooltip

Post by Pi-C »

Oxyd wrote: Wed Mar 24, 2021 4:23 pm Thanks, should be fixed in 1.1.29.
Still happens in stand-alone version 1.1.29 on Debian (no mods, cheated all techs/recipes):
bullets.png
bullets.png (50.91 KiB) Viewed 5109 times
shotgun.png
shotgun.png (47.26 KiB) Viewed 5109 times
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factorio-current.log
(20.67 KiB) Downloaded 156 times
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
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boskid
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Re: [1.1.28] No ammo damage info on tooltip

Post by boskid »

Pi-C wrote: Wed Mar 24, 2021 8:43 pm
Oxyd wrote: Wed Mar 24, 2021 4:23 pm Thanks, should be fixed in 1.1.29.
Still happens in stand-alone version 1.1.29 on Debian (no mods, cheated all techs/recipes):
bullets.png shotgun.png
Due to human error the fixes were not included in 1.1.29. They should be included in 1.1.30.
Pi-C
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Re: [1.1.28] No ammo damage info on tooltip

Post by Pi-C »

boskid wrote: Wed Mar 24, 2021 8:46 pm Due to human error the fixes were not included in 1.1.29. They should be included in 1.1.30.
Oh, darn! I've read Sanqui's post in the other thread, but for some reason I thought that was only about the missing changelog for 1.1.29. Anyway, I can confirm that it's working again, thanks to the whole team for the quick fix! :-)
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
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