[Resolved 0.4.1] Segfault on signal placing.

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MF-
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[Resolved 0.4.1] Segfault on signal placing.

Post by MF- »

Green number - place a signal at this segment
Red number - remove a nearby signal
Image
It could be, of course, the already fixed bug.
Saving and loading the game before placing the last signal makes it say "block=0" on all track pieces.
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signal-bug.png
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MF-
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Re: [0.4.0] Segfault on signal placing.

Post by MF- »

I had more segfault crashes in other situations, but nothing simple enough to remember and reproduce.
I hope that they are caused by the same bugs.
kovarex
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Re: [0.4.0] Segfault on signal placing.

Post by kovarex »

There is one problem with signals that are put on intersections as in the 11, I'm working on the fix.
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