When a train schedule has a station in it that doesn't exist, the game can show it in three different ways to the user.
I think it makes more sense if the message(and error symbol) was consistent instead of depending on train state or which window you are looking at.
By error symbol i am refering to this symbol.
When a train is in manual, the game correctly tells the player that the station doesn't exist.
When the train is in automatic mode and the missing station isn't the next station, it correctly explains that the station doesn't exist(station "test 2" in the image below).
But when the train is in automatic mode, and the next station is the station that doesn't exist, It instead reports that the station isn't accessible from the current position.
That the station is inaccessible assumes that the station exist, but that's not the case here.
The new message is misleading and it's not obvious what the problem is.
When looking at the train in the train overview The message and symbol is again changed.
I think it will be easier to understand and spot this issue if the message and error symbol is consistently used in the shown cases.
Consistent "No stops with that name" message
Post your ideas and suggestions how to improve the game.
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