I happen to drag stuff in an invalid place quite often recently, but it was still placed correctly. So far this has always been workign ou tin my favor, but it's wierd anyways and i don't think it's intended like that?
So far I have 3 clips of this happening all from today's session, twice with pipes and once with blueprints:
https://clips.twitch.tv/SmoothGiantDeerCopyThis (pipes)
https://clips.twitch.tv/MistyPoisedPeafowlLeeroyJenkins (pipes)
https://clips.twitch.tv/PlacidDifferent ... eFutureMan (blueprint)
No clue how this can happen. I think this came with the first smart belt dragging patch, experienced it some times already there, but never recorded it before and was not sure if I was loosing my mind.
[kovarex] [1.1.17] Off by one dragging
[kovarex] [1.1.17] Off by one dragging
Last edited by AntiElitz on Tue Jan 26, 2021 12:16 am, edited 1 time in total.
Re: [1.1.17] Off by one dragging
I watched the video, and it just looks like you moved your mouse to the left a little.
Re: [1.1.17] Off by one dragging
it places entities at positions where i don't hover over. That is intended?
Re: [1.1.17] Off by one dragging
Here is another very clear example, it's the same that happens in all other cases:
https://youtu.be/pwNQd3oIlVc
Re: [1.1.17] Off by one dragging
Yea, this is a different bug, which is already solved for the next release.AntiElitz wrote: ↑Tue Jan 26, 2021 12:23 amHere is another very clear example, it's the same that happens in all other cases:
https://youtu.be/pwNQd3oIlVc
Re: [1.1.17] Off by one dragging
I don't understand, that's basically the same whats happening in the other 3 videos. I mean good if it is already fixed.