Crafting Via Blueprint

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DTank_Zero
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Crafting Via Blueprint

Post by DTank_Zero »

TL;DR
A crafting tab filled with your blueprints

What ?
If you have a blueprint for a quick early game turret setup, you could go to this tab and choose to craft the blueprint(automatically queueing the crafting of each item in the blueprint). This would allow for a smoother assembly of resources early on.
Koub
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Re: Crafting Via Blueprint

Post by Koub »

Have you tried to hit 'B' ?
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Silari
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Re: Crafting Via Blueprint

Post by Silari »

Pretty sure they're asking for automated handcrafting of all the items needed for a blueprint, not just a place to store the blueprint itself.

Gonna say this isn't likely to happen, as any idea that involves making handcrafting things easier generally get a no from the devs (like being able to manage the crafting queue), as you should be using buildings to do your crafting for you.
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Re: Crafting Via Blueprint

Post by Koub »

Ooohhh I see. It would never come to my mind to handcraft tens of turrets, walls, ... I would probably handcraft 5-6 turrets extremely early on, in case of unexpected biter visit, but after that, automation rules.
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ssilk
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Re: Crafting Via Blueprint

Post by ssilk »

Dito. I think this goes against the basic idea of building the parts of a factory by the factory itself. The next wish is then again “please make crafting faster...” :)

What I see and which makes sense is eventually that I can choose an item or ghost (with pipette) and then craft that. That makes sense, if only some items are missing.
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