When I use a deconstruction planner set to only flag items on the ground, the items in the yellow box in this image (Right next to my character in the attached save file) are flagged even though they're on a belt
Here's what happened to these tiles:
1. Biters destroyed the belt segments with the items on them
2. I used the deconstruction planner to flag the dropped items
3. I rebuilt the destroyed belt segments
4. I cleared the deconstruction flags with shift+click+drag
[1.1.8] Deconstruction planner incorrectly flags items on belt as if they're on the ground
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- Long Handed Inserter
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[1.1.8] Deconstruction planner incorrectly flags items on belt as if they're on the ground
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Re: [1.1.8] Deconstruction planner incorrectly flags items on belt as if they're on the ground
Thanks for the report however: The deconstruction planner is incapable of marking items on belts so they aren't actually on the belt. If you remove the belts you'll see there are still items sitting there. The items are on top of the belts.
What happened is: you marked the items for deconstruction, then re-built the belts. Then the belts had items flow onto them naturally and then you cancelled deconstruction of the items and they had no space to go onto the belts so they just sit there.
What happened is: you marked the items for deconstruction, then re-built the belts. Then the belts had items flow onto them naturally and then you cancelled deconstruction of the items and they had no space to go onto the belts so they just sit there.
If you want to get ahold of me I'm almost always on Discord.
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- Long Handed Inserter
- Posts: 55
- Joined: Thu Aug 28, 2014 12:56 pm
- Contact:
Re: [1.1.8] Deconstruction planner incorrectly flags items on belt as if they're on the ground
Alright, never mind then