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Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xd05da7, 0xf0043d, 0xd5b9a5, 0xd5c031, 0xd5c0e9, 0x41950, 0, 0xb, 0x89af6, 0x9246c, 0x9283c, 0x8cfe0b, 0x8cfdf5, 0x8cfdf5, 0x8cfdf5, 0x8cfdf5, 0x8cfdf5, 0x8cfdf5, 0x10a5136, 0x10a64d1, 0x10a674d, 0x10fb6bf, 0x1306278, 0x131ac89, 0x5c11d1, 0, 0x5d11ae
30.388 Warning Logger.cpp:526: Symbols.size() == 92, usedSize == 26
#0 0x0000000000f0043d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:154
#1 0x0000000000d5b9a5 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:353
#2 0x0000000000d5c031 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:347
#3 0x0000000000d5c0e9 in Logger::flush() at /tmp/factorio-build-iDTete/src/Util/Logger.cpp:566
#4 0x0000000000041950 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-iDTete/src/Util/Logger.cpp:552
#5 (nil) in GlobalContext::getMap() at /tmp/factorio-build-iDTete/src/GlobalContext.cpp:2013
#6 0x000000000000000b in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-iDTete/src/Util/CrashHandler.cpp:188
#7 0x0000000000089af6 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-iDTete/src/Util/CrashHandler.cpp:623
#8 0x000000000009246c in CrashHandler::SignalHandler(int) at /tmp/factorio-build-iDTete/src/Util/CrashHandler.cpp:638
#9 0x000000000009283c in ?? at ??:0
#10 0x00000000008cfe0b in ?? at ??:0
#11 0x00000000008cfdf5 in ?? at ??:0
#12 0x00000000008cfdf5 in ?? at ??:0
#13 0x00000000008cfdf5 in ?? at ??:0
#14 0x00000000008cfdf5 in ?? at ??:0
#15 0x00000000008cfdf5 in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:107
#16 0x00000000008cfdf5 in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#17 0x00000000010a5136 in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#18 0x00000000010a64d1 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#19 0x00000000010a674d in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#20 0x00000000010fb6bf in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#21 0x0000000001306278 in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#22 0x000000000131ac89 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#23 0x00000000005c11d1 in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#24 (nil) in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#25 0x00000000005d11ae in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#26 (nil) in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#27 0x0000005b0000006e in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#28 0x0000000004cb5530 in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#29 0x0000000004cb5530 in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#30 0x0000000004cb5530 in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#31 0x0000000011744db2 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#32 0x00007fff147fed10 in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#33 0x0000000004cb5530 in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#34 0x0000000000a870ea in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#35 0x00000000091dd6c0 in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#36 0x00007fb0ba263721 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#37 0x0000000000000064 in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#38 0x0000000011744d08 in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#39 0xbfe0000000000000 in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#40 0x0000000001f5ff75 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#41 (nil) in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#42 (nil) in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#43 0x00007fff00000000 in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#44 0x5c1af36d55e62200 in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#45 0x0000000004cb0000 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#46 0x0000000004cb5530 in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#47 0x0000000011744d08 in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#48 (nil) in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#49 0x00007fff147fed10 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#50 0x0000000000000020 in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#51 0x8f5c28f5c28f5c29 in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#52 0x0000000000a878ac in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#53 0x0000000000000013 in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#54 0x4000000000000000 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#55 0x0000000000000001 in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#56 0x00007fff147fed38 in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#57 0x00007fff147fed30 in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#58 0x0000000011744a90 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#59 0x0000000000000064 in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#60 0x0000000007749af0 in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#61 0x0000000004cb5530 in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#62 (nil) in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#63 0xffffffff00000015 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#64 (nil) in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#65 0x0000000000000001 in ImmutableStringTemplate<17ul>::clear() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:332
#66 0x0000000007749af0 in ImmutableStringTemplate<17ul>::~ImmutableStringTemplate() at /tmp/factorio-build-iDTete/src/Util/ImmutableString.hpp:159
#67 0x0000000004cb5530 in PropertyTree::~PropertyTree() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:235
#68 0x00000000020c75fb in void std::_Destroy<PropertyTree>(PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:98
#69 0x0000000000000006 in void std::_Destroy_aux<false>::__destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:108
#70 0x0000000007749ae0 in void std::_Destroy<PropertyTree*>(PropertyTree*, PropertyTree*) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:137
#71 0x000000000000000d in void std::_Destroy<PropertyTree*, PropertyTree>(PropertyTree*, PropertyTree*, std::allocator<PropertyTree>&) at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_construct.h:206
#72 0x0000000001b73294 in std::vector<PropertyTree, std::allocator<PropertyTree> >::~vector() at /home/build/gcc-9.2/include/c++/9.2.0/bits/stl_vector.h:677
#73 0x0000000007013f20 in PropertyTree::clear() at /tmp/factorio-build-iDTete/src/Util/PropertyTree.cpp:254
#74 0x0000000004cb5530 in PropertyTree& PropertyTree::operator=<PropertyTree>(PropertyTree&&) at /tmp/factorio-build-iDTete/src/Util/PropertyTree.hpp:324
#75 0x0000000004cb5530 in ModManager::updateHistory(LuaDataLoader&, ModManager::LuaHistoryData&, ModID) at /tmp/factorio-build-iDTete/src/Data/ModManager.cpp:1173
#76 0x0000000004cb5530 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_is_local() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:222
#77 0x0000000011744d3a in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_dispose() at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:231
#78 0x00007fff147fed10 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:658
#79 0x0000000004cb5530 in ModID::~ModID() at /tmp/factorio-build-iDTete/src/Data/ModID.hpp:6
#80 0x0000000000a870ea in ModManager::loadMod(ModID, LuaDataLoader&, ModManager::LuaHistoryData&, PackagePath const&, char const*, Crc&) at /tmp/factorio-build-iDTete/src/Data/ModManager.cpp:706
#81 0x00000000091dd490 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_is_local() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:222
#82 0x0000000000000016 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_dispose() at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:231
#83 0x0000000000000013 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /home/build/gcc-9.2/include/c++/9.2.0/bits/basic_string.h:658
#84 0x00000000008a04d8 in ModID::~ModID() at /tmp/factorio-build-iDTete/src/Data/ModID.hpp:6
#85 0x402e000000000000 in ModManager::loadModsPhase(LuaDataLoader&, ModManager::LuaHistoryData&, char const*) at /tmp/factorio-build-iDTete/src/Data/ModManager.cpp:571
#86 0x6f6e2d6d6165622d in ModManager::loadData(bool) at /tmp/factorio-build-iDTete/src/Data/ModManager.cpp:450
#87 0x0000646e756f732d in GlobalContext::init(bool, bool, bool, std::optional<WindowPositionData>) at /tmp/factorio-build-iDTete/src/GlobalContext.cpp:506
#88 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-iDTete/src/MainLoop.cpp:274 (discriminator 2)
#89 0x00007fff00000000 in main at /tmp/factorio-build-iDTete/src/Main.cpp:1141
#90 0x5c1af36d55e62200 in ?? at ??:0
#91 0x0000000004cb0000 in _start at ??:?
Stack trace logging done
45.243 Warning Logger.cpp:526: Symbols.size() == 87, usedSize == 25
45.244 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.