Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
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Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
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Highlight Logistic Filter Slot on hovering over item
TL;DR
When you hover over an item in your inventory the corresponding request slot get highlighted.What ?
When you hover over the logistic Request ihe items in your inventory get highlighted.It would be nice, if this works the other way too.
Or maby also, if you hace an item in your curser.
Why ?
When you have lots of request slots it can get quite messy.Therefore it would help to see the Slot, where you requested the Item to change it around.
Re: Mouse-Over Item in Inventory Highlights Logistic Request
[Koub] Merged into older thread with same suggestion.
Koub - Please consider English is not my native language.
add highlight to logistics request icon
when hovering an item in the inventory highlight that item if in the logistics requests.
especially usefull when having mods installed and a lot of items.
alternatively add a sort option to the logistic requests.
especially usefull when having mods installed and a lot of items.
alternatively add a sort option to the logistic requests.
Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
[Koub] Merged into older thread with same suggestion.
Koub - Please consider English is not my native language.
- NotRexButCaesar
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Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
I like the idea of auto sorting logistics requests. Maybe they can be put in rows like the crafting menu.
Ⅲ—Crevez, chiens, si vous n'étes pas contents!
Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
@AmericanPatriot: there are suggestions about it:
viewtopic.php?f=6&t=18993 New Feature: Allow reordering logistics requester slots (OLD!)
viewtopic.php?f=6&t=85677 Make logistic requests draggable to a new position
viewtopic.php?p=420449#p420449
Please comment there.
viewtopic.php?f=6&t=18993 New Feature: Allow reordering logistics requester slots (OLD!)
viewtopic.php?f=6&t=85677 Make logistic requests draggable to a new position
viewtopic.php?p=420449#p420449
Please comment there.
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Blinking logistics vice versa
What did you do?
With open user inventory I move cursor to existing item and want to change logistic query, but it not blinking as if I move cursor to logistics section.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
While I move cursor to chracter inventory or quick-bar slot I expect blinking item in logistic grid
With open user inventory I move cursor to existing item and want to change logistic query, but it not blinking as if I move cursor to logistics section.
What did you expect to happen instead? It might be obvious to you, but do it anyway!
While I move cursor to chracter inventory or quick-bar slot I expect blinking item in logistic grid
Re: [1.1.21] Blinking logistics vice versa
This is more of an idea
Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
[Koub] Indeed, and it even has already been suggested. Topics merged.
Koub - Please consider English is not my native language.
highlight items when hovering logistic requests
Hi,
currently if you have a logistic request for X and "go over it" it highlights the item in your inventar, nice!
i would suggest:
1.) please also highlight the item in your inventar when you go over it in the build menue, easier to find what you need
2.) what about doing the opposite of what its currently doing, so when you go over the item, highlight the request...?
currently if you have a logistic request for X and "go over it" it highlights the item in your inventar, nice!
i would suggest:
1.) please also highlight the item in your inventar when you go over it in the build menue, easier to find what you need
2.) what about doing the opposite of what its currently doing, so when you go over the item, highlight the request...?
Re: highlight items when hovering logistic requests
Blasphemous!
(Would be great. I feel alway like an idiot, when I try to add an item that is already added and I don’t see it.)
Edit:
Nearly identical idea:
viewtopic.php?f=6&t=98008 Quality of Life Improvement to Character Logistic Panel
viewtopic.php?f=6&t=96352 Three Personal Logistics improvements - save/restore, move, and highlighting
And moved to
viewtopic.php?f=6&t=87710 Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
Cool suggestion: Eatable MOUSE-pointers.
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Reverse blinking in inventory
TL;DR
Highlights relevants buttons when hovering over item in inventory.What ?
When hovering over a logistics slot or crafting button, any existing items in your inventory start blinking.My suggestion is to also include the reverse. When hovering over an inventory item, show the relevant logistics slot and crafting button.
Why ?
In extremely large mods, even ctrl+f can become tedious when dealing with hundreds of items with several similar icons. This would be a tiny timesaver that could quickly add up over time.- Stringweasel
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Re: Reverse blinking in inventory
+1
This would be such a nice to have.
This would be such a nice to have.
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |Weasel's Demolition Derby
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My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |
Official Contributor to Space Exploration
Re: Reverse blinking in inventory
+1, often it is tiresome to find the request, even in vanilla.
Pony/Furfag avatar? Opinion discarded.
Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
[Koub] Merged into an older thread with very similar suggestion.
Koub - Please consider English is not my native language.
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Re: Mouse-Over Item in Inventory Highlights Logistic Request (Hovering Logistic Filter Slot)
Oh an original thread was made by someone named 'Scottathew'
And as King Henry VII once said, "Two Scotts alike share a thought, true and good it must be to manifest in ye crafting play"
And as King Henry VII once said, "Two Scotts alike share a thought, true and good it must be to manifest in ye crafting play"