To reproduce, set the spidertron leg collision boxes to `nil` at https://github.com/wube/factorio-data/b ... es.lua#L84.
They disappear from the `show-collision-rectangles` debug view but you can still crash into the legs with eg a car.
[1.1.6] Spidertron leg collision boxes cannot be turned off
[1.1.6] Spidertron leg collision boxes cannot be turned off
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Re: [1.1.6] Spidertron leg collision boxes cannot be turned off
Thanks for the report however this isn't related to the spidertron legs; the logic is in cars and that they will collide with things that have zero sized bounding boxes if the collision mask collides with the cars collision mask (as intended).
You need to make the two collision masks not collide if you want them to not collide.
You need to make the two collision masks not collide if you want them to not collide.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.6] Spidertron leg collision boxes cannot be turned off
Thanks very much. Setting the legs' collision masks to `{}` fixed the problem.
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings