If you set a tree's health to 0 to make it indestructible and can not be attacked, it will slowly regenerate health from 0.
0 would seem to have a special significance given it impacts biters and its not a reachable state in normal scenarios without the tree dieing. So I don't believe health should be regenerated from it, as it takes the tree out of this special can't be attacked state.
https://lua-api.factorio.com/latest/Lua ... ity.health
[1.1.6] Trees regenerate health from 0
- Muppet9010
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Re: [1.1.6] Trees regenerate health from 0
This isn't a bug. It's a suggestion.
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