Allow setting yellow rail signal with circuit network

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
sorahn
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Tue Mar 17, 2020 11:35 pm
Contact:

Allow setting yellow rail signal with circuit network

Post by sorahn »

TL;DR
Allow yellow signals set to yellow by the circuit network to work like signals set to red, but trains can pass through them with out them having to be opened again.

What ?
Currently you can set a signal to red with the circuit network and it will add a penalty of 1000 to the train pathfinder logic. But when doing this at some point you have to open the signal to allow the train to actually come through. My suggestion is to allow the circuit network to set the signals to yellow, which would add the same penalty, but still allow the train to path through it once it decides to go there anyway.

Why ?
With the new train stop limits trains became easier than ever to use and manage (mega) bases, but the one thing that's missing is priorities. This is somewhat manageable by using the circuit network to close signals based on the amount of resources in the buffer at the station, but still has the problem of needing a way to re-open all the signals when a train actually arrives. By allowing a yellow signal to add a path finding penalty but still allow the train to cross it, it would help the ability to manage these stations even more.

Yoyobuae
Filter Inserter
Filter Inserter
Posts: 499
Joined: Fri Nov 04, 2016 11:04 pm
Contact:

Re: Allow setting yellow rail signal with circuit network

Post by Yoyobuae »

sorahn wrote:
Mon Dec 07, 2020 9:55 pm
But when doing this at some point you have to open the signal to allow the train to actually come through.
Just open the signal when a signal in front of it turns yellow, like so (video):



The signal is closed all the time until a train reserves the previous signal, at that point it opens to let the train thru and closes again once the train passes. Note the rail signal "state" value on the right side which specifies when signal is closed by circuit network.

sorahn
Long Handed Inserter
Long Handed Inserter
Posts: 74
Joined: Tue Mar 17, 2020 11:35 pm
Contact:

Re: Allow setting yellow rail signal with circuit network

Post by sorahn »

Thats easy to do with one signal like that, but harder when you are using the circuit network to close the signal otherwise. Not impossible because we're doing it, just more complicated than it would be if you could just set the signals to be yellow.

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12888
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Allow setting yellow rail signal with circuit network

Post by ssilk »

Sorry, I think this is a basic misunderstanding how the signals work. The signals explain a coming train the state of the next block.

A red signal: don’t pass into the next block.
A green signal: the next block can be occupied by me.
A yellow signal: the next block is occupied for me and turns all other signals into that block to red.

Your yellow: ?
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

Post Reply

Return to “Ideas and Suggestions”