I somehow managed to screw up my blueprint library such that loading any pre-existing save file with it will crash the game. This happened right after I edited a blueprint already in the library (the one at the bottom) to have a relative grid, then saved it and tried to load another save file.
To reproduce:
- Download and unzip the attached blueprint library
- Add the given library to your installation of the game
- Try to load any save file
- Observe the crash
Notes:
- This happened when I was diagnosing a mod bug report in a heavily modded save file
- The mod of most relevance that I can think of was Colored blueprints and books, which changes the name and color of the vanilla blueprints
- The exact workflow before the crash was: I selected a blueprint, put it into my library, selected new contents for that blueprint directly into the library and saved it, then opened the blueprint again and set a relative grid on it, then saved it. Then I tried to load another save file and the crashes started.
- If I remove the blueprint created in the previous note from my library, the crash stops. When I add it back in, the crash starts right up again
[1.1.5] Crash when loading any existing save file with my blueprint library
[1.1.5] Crash when loading any existing save file with my blueprint library
- Attachments
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- factorio-previous.log
- (21.38 KiB) Downloaded 78 times
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- blueprint-storage.zip
- (15.43 KiB) Downloaded 86 times
Don't forget, you're here forever.
Re: [1.1.5] Crash when loading any existing save file with my blueprint library
My apologies, I usually am pretty good about looking first. This time I forgot. 

Don't forget, you're here forever.