I'm sure this is perhaps as intended, but still its a fun thing that i noticed
Simulated menu backgrounds in 1.1 don't work with mods(i have k2+spacex pack)
Gun turrets that suppose to shoot biters don't work and biters overwhelm defences
In the sequence where we see artillery train shooting at stuff, it doesn't shoot anymore
Simulation that should show a spidertron moving across islands in the lake doesn't have spidertron anymore
Furnaces that suppose to cook iron don't work in another one
[1.1.5] Menu simulations work differently in modded Factorio
Re: [1.1.5] Menu simulations work differently in modded Factorio
Specifically the mods changed base game stuff and broke the simulations. There's nothing to do about that except have the mod(s) disable the simulations if they know they're going to break them.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.5] Menu simulations work differently in modded Factorio

Tested on Factorio 1.1.5 K2 1.0.13
Probably ur other mods installed that make something look better in ur modpack