I have followed the guide of common errors, and updated all my drivers to the latest, I have even reinstalled windows multiple times and I still get crashes
I have also updated the BIOS of my AMD system to the latest version
There arent any fishy preformance graphs either, like high CPU or high RAM
Error while walking to a certain area:
77.640 Error CrashHandler.cpp:621: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-jhy8mv\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (541): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (548): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (630): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7C14B4AE8)
00007FF7C14B4AE8 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F710FF)
00007FFA35F710FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F1B474)
00007FFA35F1B474 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F6FC2E)
00007FFA35F6FC2E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\drawengine.cpp (813): DrawEngine::mergeSortedRowsAndDrawEntities
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\drawengine.cpp (757): DrawEngine::drawEntities
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\drawengine.cpp (210): DrawEngine::render
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\gamerenderer.cpp (241): GameRenderer::renderInternal
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\gamerenderer.cpp (204): GameRenderer::render
c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (645): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (379): MainLoop::run
c:\cygwin64\tmp\factorio-build-jhy8mv\src\main.cpp (1123): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA34897034)
00007FFA34897034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F1CEC1)
00007FFA35F1CEC1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
79.560 Error CrashHandler.cpp:189: Map tick at moment of crash: 558151
79.560 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
82.885 Uploading log file
82.895 Error CrashHandler.cpp:258: Heap validation: success.
82.896 Creating crash dump.
83.101 CrashDump success
Error while pausing the game:
201.847 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff7c055e018
ModuleBase: 0x00007ff7c0290000, ImageSize: 01c05000, RelativeAddress: 002ce018
201.847 Error CrashHandler.cpp:486: Access Violation: Read at address 0000009056F00838
201.847 Error CrashHandler.cpp:500: Exception Context:
rax=00000000000005fa, rbx=3ebe351000000000, rcx=0000000000000000,
rdx=0000000000000000, rsi=0000009056eff750, rdi=0000020f41890fb0,
rip=00007ff7c055e018, rsp=0000009056eff650, rbp=0000009056eff750,
r8=0000000000000000, r9=0000000000000000, r10=4076800000000000,
r11=0000000000000002, r12=0000020f3b364b40, r13=0000020f41891000,
r14=0000020f41890fb0, r15=0000020f5614d1b0
201.847 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7c0290000 - 0x00007ff7c1e95000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-jhy8mv\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (541): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (548): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (529): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA33D6BB47)
00007FFA33D6BB47 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F74973)
00007FFA35F74973 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F5B906)
00007FFA35F5B906 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F710FF)
00007FFA35F710FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F1B474)
00007FFA35F1B474 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F6FC2E)
00007FFA35F6FC2E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\tree.cpp (173): Tree::draw
c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\tree.cpp (97): Tree::draw
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (347): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (223): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA34897034)
00007FFA34897034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA35F1CEC1)
00007FFA35F1CEC1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
203.585 Error CrashHandler.cpp:189: Map tick at moment of crash: 560221
203.585 Error Util.cpp:97: To prevent Factorio crashing on your Ryzen system, please update your BIOS to the latest version using the files and procedures found on the motherboard manufacture's web site.
Additionally, you will need to update your chipset drivers which can be found at http://support.amd.com
The BIOS and chipset drivers are the links between your hardware and the operating system. Updating to the latest software ensures users have the latest performance and stability enhancements for the platform.
The issue could have been also caused by overclocking CPU or RAM. Lowering number of render threads in graphics options may help to alleviate the issue.
If your BIOS and chipset drivers are already up-to-date and you are running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
208.845 Uploading log file
208.855 Error CrashHandler.cpp:258: Heap validation: success.
208.856 Creating crash dump.
209.026 CrashDump success
[1.1.0]Factorio crashes when walking to certain areas and idle
Re: [1.1.0]Factorio crashes when walking to certain areas and idle
Its the standard ryzen crash as the error message should have told you already its a hardware issue. If you have an overclock running remove it, reducing render threads sometimes helps.
Re: [1.1.0]Factorio crashes when walking to certain areas and idle
Looks like lowering the render threads fixed it, thanks 
