Code: Select all
0.000 2020-11-25 14:45:51; Factorio 1.1.1 (build 57050, mac, steam)
0.000 Operating system: macOS 10.15.4
0.000 Program arguments: "/Users/dimmarch/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.000 Read data path: /Users/dimmarch/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/dimmarch/Library/Application Support/factorio [325926/476802MB]
0.000 Binaries path: /Users/dimmarch/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.061 System info: [CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, 12 cores, RAM: 16384 MB]
0.061 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmW] [Lang: en]
0.159 Available displays: 2
0.160 [0]: Color LCD - {[0,0], 1792x1120, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4281106(0x40)}
0.160 [1]: DELL U2717D - {[1792,-320], 2560x1440, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x2b106d97(0x80)}
0.348 Initialised OpenGL:[0] AMD Radeon Pro 5300M OpenGL Engine; driver: 4.1 ATI-3.8.24
0.348 [Size] Window: 1792x1075, Backbuffer: 3584x2150
0.348 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
0.348 [Version] 4.1
0.348 Graphics settings preset: very-high
0.348 Dedicated video memory size 4080 MB (detected from AMD Radeon Pro 5300M Compute Engine; VendorID: 0x1021e00)
0.512 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
0.512 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.593 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
1.001 Loading mod core 0.0.0 (data.lua)
1.117 Loading mod base 1.1.1 (data.lua)
1.442 Loading mod base 1.1.1 (data-updates.lua)
1.618 Checksum for core: 1522731344
1.618 Checksum of base: 148585263
1.867 Prototype list checksum: 1154245852
1.960 Loading sounds...
2.026 Info PlayerData.cpp:72: Local player-data.json unavailable
2.026 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1606304653
2.029 Info CropCache.cpp:68: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
2.104 Crop bitmaps.
2.486 Parallel Sprite Loader initialized (threads: 11)
4.896 Initial atlas bitmap size is 16384
4.899 Created atlas bitmap 16384x8700 [none]
4.899 Created atlas bitmap 4096x2120 [decal]
4.900 Created atlas bitmap 8192x2928 [low-object, linear-minification]
4.900 Created atlas bitmap 4096x2592 [mipmap, linear-minification, linear-magnification, linear-mip-level]
4.900 Created atlas bitmap 8192x3840 [terrain, mipmap, linear-minification, linear-mip-level]
4.900 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
4.900 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
4.900 Created atlas bitmap 4096x944 [mipmap]
4.900 Created atlas bitmap 8192x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
4.901 Created atlas bitmap 4096x828 [alpha-mask]
4.903 Created atlas bitmap 16384x4348 [shadow, linear-magnification, alpha-mask]
4.903 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
4.903 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
4.994 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.288 Parallel Sprite Loader initialized (threads: 11)
8.821 Sprites loaded
8.851 Generated mipmaps (3) for atlas [2] of size 8192x2928
8.863 Generated mipmaps (3) for atlas [3] of size 4096x2592
8.890 Generated mipmaps (3) for atlas [4] of size 8192x3840
8.898 Generated mipmaps (3) for atlas [5] of size 4096x1632
8.907 Generated mipmaps (3) for atlas [6] of size 4096x1664
8.951 Generated mipmaps (3) for atlas [7] of size 4096x944
9.027 Generated mipmaps (5) for atlas [8] of size 8192x2208
9.037 Generated mipmaps (3) for atlas [11] of size 4096x1312
9.041 Custom mipmaps uploaded.
9.360 Factorio initialised
9.447 Steam Storage Quota: 4768/4768
20.581 Loading map /Users/dimmarch/Library/Application Support/factorio/saves/new_3.zip: 4979637 bytes.
20.608 Loading level.dat: 12915291 bytes.
20.613 Info Scenario.cpp:199: Map version 1.1.0-40
Factorio crashed. Generating symbolized stacktrace, please wait ...
#1 0x000000010aba6d32 in Logger::logStacktrace(StackTraceInfo*) + 0x12
#2 0x0000000109b7b2ab in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 0x17b
#3 0x000000010992d884 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) + 0xa4
#4 0x0000000109c2ee3f in BuildCheckResult::abortIfNotBuildable() const + 0xbf
#5 0x0000000109e7dcfb in TransportBeltConnectable::checkConsistency() const + 0xcb
#6 0x0000000109e9ebee in UndergroundBelt::checkConsistency() const + 0xe
#7 0x0000000109ce195c in EntityGhost::checkConsistency() const + 0x2c
#8 0x000000010a72795d in Map::checkConsistency(ProgressObserver*) + 0x1dd
#9 0x000000010a723fc9 in Map::setupEntities(MapDeserialiser*, bool, ProgressObserver*) + 0x1f39
#10 0x000000010a727f29 in Map::setupEntities(Map&, MapDeserialiser*, bool, ProgressObserver*) + 0x19
#11 0x000000010999043a in Scenario::loadFactory(MapInterface, Filesystem::Path const*, Filesystem::Path const&, ScenarioExecutionContext, LoadType, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, ProgressObserver*, bool, InputListener*) + 0x1d7a
#12 0x000000010a8d38ab in ParallelScenarioLoader::doLoad(MapInterface, ParallelScenarioLoader*, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, NamedBool<EnableReplayTag>) + 0x3ab
#13 0x000000010af825cc in _ZNSt3__114__thread_proxyINS_5tupleIJNS_10unique_ptrINS_15__thread_structENS_14default_deleteIS3_EEEEPFv12MapInterfaceP22ParallelScenarioLoaderP15MapDeserialiser9InputTypeP12InputHandlerP22MultiplayerManagerBase9NamedBoolI15EnableReplayTagEES7_S9_SB_SC_SE + 0x8c
#14 0x00007fff71e27109 in _pthread_start + 0x94
Stack trace logging done
21.016 Error BuildCheckResult.cpp:96: Build check failed: 2, cant-build-reason.entity-in-the-way(entity-name.underground-belt), name=underground-belt, type=underground-belt, position={250.5000000000, 92.5000000000}, setup=true, owned-by-ghost=false, simulation=false.
Logger::writeStacktrace skipped.
21.016 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
22.671 Uploading log file
22.713 Info SystemUtil.cpp:547: Started /Users/dimmarch/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 32628
22.746 Error Util.cpp:83: mutex lock failed: Invalid argument
Error BuildCheckResult.cpp:96: Build check failed: 2, cant-build-reason.entity-in-the-way(entity-name.underground-belt), name=underground-belt, type=underground-belt, position={250.5000000000, 92.5000000000}, setup=true, owned-by-ghost=false, simulation=false.