[posila] [1.1.1] crash while using upgrade planner
[posila] [1.1.1] crash while using upgrade planner
I was using the upgrade planner in multiplayer 1.1.1 and my game crashed. attached is the dump.
- Attachments
-
- factorio-dump-current.dmp
- (684.82 KiB) Downloaded 143 times
Re: crash while using upgrade planner
Can you also attach the log?
Re: [posila] [1.1.1] crash while using upgrade planner
Thanks for the report.
Fixed for 1.1.3
Here is stacktrace for matching with other crash reports.
Fixed for 1.1.3
Here is stacktrace for matching with other crash reports.
Code: Select all
factorio.exe!UpgradeData::getTarget(const Entity * source=0x000002baecc3de80, bool upgrade) Line 301 C++ Symbols loaded.
> factorio.exe!LatencyInputHandler::upgrade(const InputAction & inputAction, Player * player=0x000002bad8a1a380) Line 1437 C++ Symbols loaded.
[Inline Frame] factorio.exe!LatencyInputHandler::actionPerformed(const InputAction &) Line 987 C++ Symbols loaded.
factorio.exe!LatencyInputHandler::update() Line 1019 C++ Symbols loaded.
[Inline Frame] factorio.exe!Game::latencyUpdate() Line 199 C++ Symbols loaded.
factorio.exe!MainLoop::gameUpdateStep(MultiplayerManagerBase * multiplayerManagerBase=0x000002ba1345e928, Scenario * scenario=0x000002ba9429e2e0, AppManager * appManager=0x000002ba17264890, MainLoop::HeavyMode heavyMode=Enabled) Line 1266 C++ Symbols loaded.