[posila] [1.1.1] crash while using upgrade planner

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Pyroguy
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[posila] [1.1.1] crash while using upgrade planner

Post by Pyroguy »

I was using the upgrade planner in multiplayer 1.1.1 and my game crashed. attached is the dump.
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factorio-dump-current.dmp
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Klonan
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Re: crash while using upgrade planner

Post by Klonan »

Can you also attach the log?
posila
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Re: [posila] [1.1.1] crash while using upgrade planner

Post by posila »

Thanks for the report.
Fixed for 1.1.3

Here is stacktrace for matching with other crash reports.

Code: Select all

 	factorio.exe!UpgradeData::getTarget(const Entity * source=0x000002baecc3de80, bool upgrade) Line 301	C++	Symbols loaded.
>	factorio.exe!LatencyInputHandler::upgrade(const InputAction & inputAction, Player * player=0x000002bad8a1a380) Line 1437	C++	Symbols loaded.
 	[Inline Frame] factorio.exe!LatencyInputHandler::actionPerformed(const InputAction &) Line 987	C++	Symbols loaded.
 	factorio.exe!LatencyInputHandler::update() Line 1019	C++	Symbols loaded.
 	[Inline Frame] factorio.exe!Game::latencyUpdate() Line 199	C++	Symbols loaded.
 	factorio.exe!MainLoop::gameUpdateStep(MultiplayerManagerBase * multiplayerManagerBase=0x000002ba1345e928, Scenario * scenario=0x000002ba9429e2e0, AppManager * appManager=0x000002ba17264890, MainLoop::HeavyMode heavyMode=Enabled) Line 1266	C++	Symbols loaded.
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