Does Factorio work on the new Macbooks?

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tejas12
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Does Factorio work on the new Macbooks?

Post by tejas12 »

Has anyone had a chance yet to try Factorio on the new M1 Apple Macbooks? If so, how did you get on?
Last edited by tejas12 on Fri Nov 27, 2020 7:15 am, edited 1 time in total.

Koub
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Re: Does Factorio work on the new Macbooks?

Post by Koub »

Will have to be ran through Rosetta2 I guess, as it's ar ARM architecture.
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Xorimuth
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Re: Does Factorio work on the new Macbooks?

Post by Xorimuth »

I’m saw someone on Reddit saying that it worked on the M1 macbooks, but in the other hand, it is really bad on even intel MacBooks in big sur: viewtopic.php?f=49&t=91297.
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Re: Does Factorio work on the new Macbooks?

Post by ezekiel »

I have an M1 MacBook Air and Factorio runs without a problem - I don't have any large worlds but it's easily maintaining 60/60 on my smaller world. It's running with Rosetta however–and in the long term (over the next, say, 5 years) Rosetta support could be removed.

I hope that the development team takes the time to build Factorio for ARM so that support can be ensured and efficiency can be better.

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Re: Does Factorio work on the new Macbooks?

Post by Baughn »

It runs fine, and in headless mode actually about 20% faster than on my 1920X (impressive!).

But. This is a huge but. Using --benchmark on the same save and mod config, on both machines, I get a different checksum on the M1.

Connecting to a multiplayer sessions seems to have worked, however, so I'm not sure if this is an actual problem. It may be my expectations that are off -- maybe it's including the CPU vendor / OS in the checksum calculation?

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