Hey there.
Can we have a counting combinator?
i want to count the amount of an inserter held in 10 cycles to start a program.
Currently i work with many combinators to solve this. but it uses much space.
1 combinator with a purpose for counting only would solve this problem.
Best Regards,
Livedeath
counting combinators?
Moderator: ickputzdirwech
-
- Filter Inserter
- Posts: 261
- Joined: Sun Sep 16, 2018 10:44 pm
- Contact:
Re: counting combinators?
One combinator with a wire from output to input is a counter combinator. No?
Factorio Towns... https://youtube.com/playlist?list=PLf5d ... -ps9WNZOCe
Re: counting combinators?
Hi Livedeath,
if you want to count Items in a Inserters Hand there is a allready a built-in "1 combinator with a purpose for counting only ":
This Setup will count all the Items and display it in its Output:
So if you want to make a Suggestion for a "Counting-Combinator" there's a very good Post you might want to look at viewtopic.php?f=6&t=3394, seriously
If you have any Question on how the above Setup works and how to use this to start your Programm after 10 Cycles from an Inserter, feel free to ask
if you want to count Items in a Inserters Hand there is a allready a built-in "1 combinator with a purpose for counting only ":
This Setup will count all the Items and display it in its Output:
So if you want to make a Suggestion for a "Counting-Combinator" there's a very good Post you might want to look at viewtopic.php?f=6&t=3394, seriously
If you have any Question on how the above Setup works and how to use this to start your Programm after 10 Cycles from an Inserter, feel free to ask
Re: counting combinators?
Hey. Thanks for the help.
Re: counting combinators?
no need to implement — ssilk
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...