

I guess one more belt item would fit easily (the other lane of the plastic), but beyond that it's getting tricky

Moderator: bobingabout
I realize that, I wasn't complainingbobingabout wrote:I'll admit, when I designed most of these recipes, I had realistic construction methods more in mind than ease to ferry around with belts.
Yet robots have a HUGE drawback, since they cannot carry items as fast as belts, they need a lot of resources to do so.DerivePi wrote:Robots ruin the game. The logistical fun of creating a factory with mechanical arms and belts moving massive amounts of material, sorting and storing items is ended when all you have to do is put down 2 chests, robots and a port. Robots need to be penalized, otherwise, engaging in belt tangles doesn't make sense. Yet, figuring out the belt tangle is the fun.
Yeah, some people were complaing that my more complex recipes with 6+ ingredients are impossible to automate without log bots. They are actually possible, but such a nightmare of a puzzle I wouldn't even try, other than to prove a point that it can be done.cpy wrote:Robots are great for small things that require lots and lots of different parts to craft.