Single headed require way more space for those loops. Especially noticable for smaller stations where the loop requirement might not be easily satifiable and at the early stages where you don't have the space for those right where you want it.
Double headed are simpler. They get it at the cost of reducd throughput. But they have enough throughput anyways, you don't really stress the limits of trains until you reach megabase scale. At that point it might be worth switching over to single headed since you have the infrastructure and requirements etc to really afford the downsides of single headed trains (and they are reduced, relativly) and you have advanced enough to not really need the simple rail network since you are trying to push for performance.ickputzdirwech wrote: ↑Fri Oct 23, 2020 5:39 pm Double headed trains are way more complicated to build and have generally a lower throughput. Both will be true even if this suggestion would be implemented (especially if backwards facing locomotives only add ~60% of their power as was also suggested in this topic) and I would continue to use single (!) headed trains as I do right now.
I'm using single headed trains, but I think I might switch to shorter double headed ones for the early game in the future. The signaling isn't more complicated for either type...