[Request] Palm tree

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TheSAguy
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[Request] Palm tree

Post by TheSAguy »

Hi,

I’m creating a desert world and would like a palm tree please. Other desert shrubbery/ decal also welcome.

Thanks


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darkfrei
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Re: [Request] Palm tree

Post by darkfrei »

Attachments
palms_01.png
palms_01.png (665.96 KiB) Viewed 6411 times
2019-06-16T13_31_42-2019-06-16T13_30_06-Window.png - paint.net v4.0.12.png
2019-06-16T13_31_42-2019-06-16T13_30_06-Window.png - paint.net v4.0.12.png (713.53 KiB) Viewed 6411 times

TheSAguy
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Re: [Request] Palm tree

Post by TheSAguy »

That's a very nice looking tree Darkfrei!
I did not actually think that you could use a whole tree like that. Was thinking it needed to be in pieces like the base game.

You don't happen to have the code you used, or did you just place the whole sprite there as an example.

Thanks Again!

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darkfrei
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Re: [Request] Palm tree

Post by darkfrei »

I'm not sure that the palm treess must going to yellow color and then going the leave-less stage.

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darkfrei
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Re: [Request] Palm tree

Post by darkfrei »

Re-rendered with separated wood and leaves:
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palms_01a.png
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palms_01b.png
palms_01b.png (569.13 KiB) Viewed 6381 times

TheSAguy
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Re: [Request] Palm tree

Post by TheSAguy »

Is there a way to do variations on a sheet? or do I need to break the images up into 16 different images for the variations?

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Re: [Request] Palm tree

Post by Poutinator »

TheSAguy wrote:
Sun Jun 16, 2019 10:35 pm
Is there a way to do variations on a sheet? or do I need to break the images up into 16 different images for the variations?
When you create a sprite or an animation, you can set where it is located on the image file and its size. So you yes, you can make variations from a sheet.

The only problem I can see is that the shadow is defined as an other sprite, you you would need to separate them from the actual tree.

Btw I'm not that experienced in mod making yet, so if I'm wrong feel free to correct me :)

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