How to reproduce?
Surround the origin point of the map with flamethrowers to kill bitters. Then run this code to generate bitters at origin.
Code: Select all
script.on_event(defines.events.on_tick, function(event)
for _ = 1, 10 do
game.surfaces["nauvis"].create_entity({name="small-biter", position={0, 0}})
end
end)