[1.0.0] Crashes: Chunk::updateActiveEntities

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
benbergman
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[1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

I have been experiencing lots of crashes. I can't think of anything that is consistent between them other than a few times I have seen the autosave progress bar during the crash and the other times it feels like I am about due for an autosave. Many autosaves work fine though, so it is not every auto save that is the issue. Sometimes after the crash I have an extra save file that follows the autosave convention but has an extra .zip extension and is reported as being corrupt. One time the regularly named autosave file was corrupt too.

I am running on Arch Linux, in case that is related.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by Loewchen »

That sounds more like system instability than a factorio issue. Post logs of other crashes as well please.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

Fair enough. I'll keep posting logs as there are more crashes. Here is another one.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

This one happened after trying to load a file, which was a bit odd. I also got an error about not being able to save due to an energy issue which was also new, so it might a different bug this time.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

This one crashed half way through the auto save.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by Rseding91 »

All of the crashes are in unrelated locations which says to me unstable system.

Unless you have some reliable way to reproduce a crash (same crash, same steps every time) there's nothing we can do.
If you want to get ahold of me I'm almost always on Discord.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

This one crashed at the start of the autosave. (trying to save to _autosave1)
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by benbergman »

Darn, okay. Thanks for taking a look anyway.
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Re: [1.0.0] Crashes: Chunk::updateActiveEntities

Post by Rseding91 »

benbergman wrote: Mon Oct 12, 2020 8:37 pm Darn, okay. Thanks for taking a look anyway.
I recommend running some hardware tests; memtest86+, and if overclocking the CPU - try turning that off.
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