I need help with circuits to balance chests.
I have input from left, into chest 1 which inputs into chest 2, into 3, into 4.
I need a circuit that will read between chest 1 and 2 and if 2 has less that 1 will run the inserter. If 3 has less than 2 it will run the inserter. If 4 has less than 3 it will run.
Can anyone help with this?
Balancing chests in series
-
- Manual Inserter
- Posts: 1
- Joined: Thu Oct 01, 2020 12:54 am
- Contact:
-
- Filter Inserter
- Posts: 272
- Joined: Sun Sep 16, 2018 10:44 pm
- Contact:
Re: Balancing chests in series
Do exactly what you said. Use arithmetic combinators. You could connect a red or green wire from a chest to an arithmetic combinator set to input * + 0 output A (input amount).
Do this for each chest and change the output to B,C,D respectively.
Then use decider combinators to check D<C , C<B , B<A and connect the outputs to the inserters.
Pretty simple and straightforward.
Exit... but they will just fill up in series without any circuitry.
Do this for each chest and change the output to B,C,D respectively.
Then use decider combinators to check D<C , C<B , B<A and connect the outputs to the inserters.
Pretty simple and straightforward.
Exit... but they will just fill up in series without any circuitry.
Factorio Towns... https://youtube.com/playlist?list=PLf5d ... -ps9WNZOCe
Re: Balancing chests in series
take negative quantity in chest 1 + quantity in chest 2
If sum is negative, inserter is active.
It will end up balancing in serie but the first chest will have 1 inserter swing less material than the others.
Re: Balancing chests in series
I don't know if averaging things is easy with combinators, but what about activating the inserters only when the chest they are feeding is lower than the average ?
Koub - Please consider English is not my native language.
Re: Balancing chests in series
I thought the same, koub. A MadZuri-like solution should do it. i'll test it after work.
-
- Filter Inserter
- Posts: 272
- Joined: Sun Sep 16, 2018 10:44 pm
- Contact:
Re: Balancing chests in series
I don't know why you need it,but here it is as I described.
Here it is using the average instead (NOTE: set N in the constant combinator to the number of chests to average)
If you want to load/unload a train to/from equalized chests, try this one...
Here it is using the average instead (NOTE: set N in the constant combinator to the number of chests to average)
If you want to load/unload a train to/from equalized chests, try this one...
Factorio Towns... https://youtube.com/playlist?list=PLf5d ... -ps9WNZOCe