Signal letters fonts

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

User avatar
DingoPD
Long Handed Inserter
Long Handed Inserter
Posts: 50
Joined: Thu Jun 13, 2013 1:22 am
Contact:

Signal letters fonts

Post by DingoPD »

Would you folks please consider changing the font on the signals a bit? It is really hard to tell which one of them is zero, O or Q.
signals.png
signals.png (69.92 KiB) Viewed 2389 times
I think making the Q more pronounced, and strike thru zero would do it:
signals2.png
signals2.png (70.09 KiB) Viewed 2389 times
Thanks :)
Efficiency is just highly developed form of laziness.
User avatar
valneq
Smart Inserter
Smart Inserter
Posts: 1262
Joined: Fri Jul 12, 2019 7:43 am
Contact:

Re: Signal letters fonts

Post by valneq »

+1
How about a monospaced font for the signals?
User avatar
DingoPD
Long Handed Inserter
Long Handed Inserter
Posts: 50
Joined: Thu Jun 13, 2013 1:22 am
Contact:

Re: Signal letters fonts

Post by DingoPD »

valneq wrote: Wed Sep 30, 2020 7:38 pm +1
How about a monospaced font for the signals?
In vanilla you only see 1 character per signal button, would it make any difference ?
Efficiency is just highly developed form of laziness.
User avatar
ickputzdirwech
Filter Inserter
Filter Inserter
Posts: 794
Joined: Sun May 07, 2017 10:16 am
Contact:

Re: Signal letters fonts

Post by ickputzdirwech »

DingoPD wrote: Thu Oct 01, 2020 7:29 am
valneq wrote: Wed Sep 30, 2020 7:38 pm +1
How about a monospaced font for the signals?
In vanilla you only see 1 character per signal button, would it make any difference ?
You are right, it doesn’t have to be a monospace font. But a lot of monospace fonts also have the property the OP is asking for: easy to distinguish letters.
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
User avatar
DingoPD
Long Handed Inserter
Long Handed Inserter
Posts: 50
Joined: Thu Jun 13, 2013 1:22 am
Contact:

Re: Signal letters fonts

Post by DingoPD »

Ahh, makes sense, other that Consolas in kitty, i don't really come in contact with monospace fonts. Thanks for the clarification. :)
Efficiency is just highly developed form of laziness.
repne-scasb
Burner Inserter
Burner Inserter
Posts: 12
Joined: Sun Jan 09, 2022 1:18 pm
Contact:

Re: Signal letters fonts

Post by repne-scasb »

Old topic I know, but wanted to link my mod here: https://mods.factorio.com/mod/rs-better-zero
It changes the zero signal (but currently not the Q signal) to be more different from the O signal.
EDIT: Now it changes the Q signal too
vangrunz
Long Handed Inserter
Long Handed Inserter
Posts: 84
Joined: Tue Dec 26, 2017 1:26 pm
Contact:

Re: Signal letters fonts

Post by vangrunz »

+1 & installed, don't mind the old thread if the topic is still up-to-date.

The modified zero is also known as the EDP zero. Since I grew up with MS-DOS & monospace fonts I'll write it that way by hand, too, not to confuse similar signs.
User avatar
DingoPD
Long Handed Inserter
Long Handed Inserter
Posts: 50
Joined: Thu Jun 13, 2013 1:22 am
Contact:

Re: Signal letters fonts

Post by DingoPD »

repne-scasb wrote: Mon Mar 06, 2023 12:10 pm Old topic I know, but wanted to link my mod here: https://mods.factorio.com/mod/rs-better-zero
It changes the zero signal (but currently not the Q signal) to be more different from the O signal.
EDIT: Now it changes the Q signal too
You the man! Thanks :D
Efficiency is just highly developed form of laziness.
Post Reply

Return to “Ideas and Suggestions”