[1.0.0] Remote Spider-Tron pathfinding stop at water

Bugs that are actually features.
TheRaph
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[1.0.0] Remote Spider-Tron pathfinding stop at water

Post by TheRaph »

What to prepare
Use a map with some bigger lakes
Build a spider tron
Build a remote for it
Connect remote with tron
Let the tron run over the map (across big lake)

What it does
The tron runs toward point marked by remote
If it reach small lakes it will walk over it
If it reached the big lake it tries to walk over but can't so it stuck (picture)

What it should do
If it reached a lake to big to walk over it should walk around instead.
tron.JPG
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Oxyd
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Re: [1.0.0] Remote Spider-Tron pathfinding stop at water

Post by Oxyd »

Pathfinding doesn't stop at water, because it doesn't do any pathfinding at all.

When working on the spider, we did consider giving it the ability to pathfind, but in the end we decided not to. We may change that decision in the future, but for now, this is working as designed.
Xorimuth
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Re: [1.0.0] Remote Spider-Tron pathfinding stop at water

Post by Xorimuth »

[Self promotion] You can use my mod Spidertron Waypoints (https://mods.factorio.com/mod/SpidertronWaypoints) to easily make a custom path around water for your spidertrons :)

EDIT: Or my other mod https://mods.factorio.com/mod/SpidertronEnhancements for an actual pathfinder!
Last edited by Xorimuth on Sat Mar 26, 2022 7:45 pm, edited 1 time in total.
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TheRaph
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Re: [1.0.0] Remote Spider-Tron pathfinding stop at water

Post by TheRaph »

Should I now post about that in "suggestions" or are posts in "not a bug" still on your radar?
Oxyd
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Re: [1.0.0] Remote Spider-Tron pathfinding stop at water

Post by Oxyd »

TheRaph wrote: Sat Sep 05, 2020 11:10 pm Should I now post about that in "suggestions" or are posts in "not a bug" still on your radar?
You can make a thread in ideas and suggestion if you want. At least it'll give people a place to post “I want that too” posts. And it'll make sure it doesn't fall off our radar easily.
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