Existing code:
Code: Select all
--TODO type-specific attributes
local new_entity = surface.create_entity{
name = entity.name,
position = pos,
direction = dir,
force = entity.force,
inner_name = entity.name == "entity-ghost" and entity.ghost_name or nil,
raise_built = true,
}
Code: Select all
local new_entity = entity.clone{position = pos, direction = dir}