[1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

This subforum contains all the issues which we already resolved.
Till223
Burner Inserter
Burner Inserter
Posts: 13
Joined: Wed Jul 24, 2019 12:13 am
Contact:

[1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

Post by Till223 »

When engaging large amounts of enemies, the rocket launcher soundeffects stop playing after the first barrage. You can see this happening in the video I posted here.
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5403
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

Post by Klonan »

This is most likely related to the sound effect limit and the long silence in many combat sounds, which are adjusted for 1.1
Post Reply

Return to “Resolved Problems and Bugs”