The difference is that it would affect almost every build in the game for a megabase which will be depending on the ratios very precisely and have beacons and prod modules everywhere. And those bases are absolutely massive and the blueprints and the building of the base and planning takes hundreds of hours. Having one part change is manageble. Having all parts change will require those that have invested the most to start over and deconstruct everything.jchardin64 wrote: ↑Thu Aug 13, 2020 3:34 amWell, that's... kind of the point of making a change? I'm sorry that people would have to redesign BP's for maximum efficiency, but like I said they've made recipe changes requiring BP redesigns in just about every update in the past.AmericanPatriot wrote: ↑Thu Aug 13, 2020 2:01 am
many moduled ratios/number of machines needed/rates would get messed up.
Some changes they have done might have required some minutes or maybe hours of rework. This would force the people who are the most dedicated to their base to never update. It's not the same thing.