Someone popped in there to report that character classes breaks early seablock, since you are unable to forage for cellulose fiber unless you are using a balanced character.
I dug into the code a bit, and found that it is because trainwreck added a crafting category crafting-handonly that gets given to the vanilla character, but gets (removed?) when the custom character gets their crafting_categories set in prototypes/character.lua.
The simple fix was to add "crafting-handonly" to the crafting_categories. For instance the miner's line becomes
Code: Select all
crafting_categories = {"crafting", "smelting", "crafting-handonly"},
It's a bit of an edge case, since there are not many people who play seablock and then add in character classes.