find missing parts in blueprints
find missing parts in blueprints
Im trying to use nilaus's jump start base blueprint but I keep finding inserters I have forgotten to place. Is there a way to view all the parts you havent placed?
- eradicator
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Re: find missing parts in blueprints
Very short: No.
Long: The things are called "ghosts" and while there is no built-in method to make them more visible there are a bunch of mods. Some change ghost color, some make you automatically build them when you stand close, etc. Just search for "ghost" on the mod portal.
As a much more crude solution you can use this command to draw a line towards every ghosts close to you (disappears after 30 seconds).
Code: Select all
/c
local p = game.player
for _,g in pairs(p.surface.find_entities_filtered{type='entity-ghost',position=p.position,radius=5*32}) do
rendering.draw_line{
color={r=1},
width=4,
from=p.character,
to=g,
time_to_live=30*60,
surface=p.surface,
draw_on_ground=true,
}
end
Author of: Belt Planner, Hand Crank Generator, Screenshot Maker, /sudo and more.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Re: find missing parts in blueprints
Will that command disable steam achievements?
- eradicator
- Smart Inserter
- Posts: 5206
- Joined: Tue Jul 12, 2016 9:03 am
- Contact:
Re: find missing parts in blueprints
Ofc not o_O.
Author of: Belt Planner, Hand Crank Generator, Screenshot Maker, /sudo and more.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.