- Have more than one fluid unloaded (at different times) from the same station (and at the same position on the train).
- As 1, but (try to) reuse a wagon with multiple different fluids.
My suggestion for the primary fix is here.
This breaks setups that have worked since 0.17. And while I think multi-fluid trains are a bit beyond the beaten path for vanilla play (mostly being used in LTN-type networks, whether modded or not), multi-fluid stations are something completely natural for a space-conscious vanilla player to develop, and are also broken by this.Rseding91 wrote: Wed Jun 17, 2020 5:25 am Unless one of the other developers wants to change circuit networks I'm saying nothing here is broken.
Just don't use multi-fluid trains.
Yes, it's intended. Multi-fluid loading/unloading with the same fluid wagon was never an intended mechanic and just happened to work due to the old fluid mixing code. That code is gone and so is the ability to do what you're trying to do.