Code I'm using to test events:
Code: Select all
game.onevent(defines.events, function(event)
if event.name ~= defines.events.ontick and event.name ~= defines.events.onchunkgenerated then
for k,v in pairs(defines.events) do
if event.name == v then
game.players[1].print(k .. " - " .. v)
break
end
end
end
end)