Hi there
there are some mods are incompatibile with others, so they need to post in forum...
But it's pain in the butt to write list of mods by hand.
So there is solution:
Add to load manu button/feature to export list of mods impleted to current save
QoL improvment - export list of mods
Moderator: ickputzdirwech
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Re: QoL improvment - export list of mods
I make my list with my mods with a little batch file I have created in the mods directory.
right click in explorer > new > textfile
-> edit its content (see below)
-> rename it to XY.bat
-> execute the file
This batch creates a modslist.txt in the same directory with the filename of all .zip (or files, but no directories) in it. You can play with the parameters u give the function (use /? or help to list them up in cmd) to include directories etc.
Content of modslist.txt would be like:
right click in explorer > new > textfile
-> edit its content (see below)
-> rename it to XY.bat
-> execute the file
This batch creates a modslist.txt in the same directory with the filename of all .zip (or files, but no directories) in it. You can play with the parameters u give the function (use /? or help to list them up in cmd) to include directories etc.
dir > modslist.txt /AD /B /L
Content of modslist.txt would be like:
Thats not directly like a export-button but maybe its a little workaround u can use till some button is available?aai-industry_0.4.12.zip
aai-signal-transmission_0.3.7.zip
advanced-logistics-system-fork_0.6.6.zip
alien-biomes-hr-terrain_0.5.1.zip
alien-biomes_0.5.5.zip
all-tiles-stack-1k_1.2.0.zip
angelsaddons-crawlertrain_0.1.3.zip
angelsaddons-pressuretanks_0.5.1.zip
(....)
Re: QoL improvment - export list of mods
Export is not required, mods are controlled by mod-list.json in the mods directory. You can take that as is.
My Mods: mods.factorio.com