[wheybags] [16.25] .5 items

Things that we don't consider worth fixing at this moment.
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

[wheybags] [16.25] .5 items

Post by Mimos »

It is not an important bug but it is still irritating: some rocks seem to contain half items:
half items.png
half items.png (76.45 KiB) Viewed 5563 times
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2173
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: [16.25] .5 items

Post by Ranakastrasz »

Ah, thats because its an average of a random number. Its somewhere between x and y randomly, and averages out to what you see if you pick a lot of em up.

Not a bug, but can be confusing.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

Re: [wheybags] [16.25] .5 items

Post by Mimos »

Thanks for the explaination. Maybe displaying something like "25 to 50" (or whatever it is) would avoid the confusion.
User avatar
wheybags
Former Staff
Former Staff
Posts: 328
Joined: Fri Jun 02, 2017 1:50 pm
Contact:

Re: [wheybags] [16.25] .5 items

Post by wheybags »

Fixed for 0.16.26. It should now show the actual value you will get.
Thanks for the report!
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

Re: [wheybags] [16.25] .5 items

Post by Mimos »

Thanks for the quick fix!
wezzernium
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Oct 23, 2016 10:01 pm
Contact:

Re: [wheybags] [16.25] .5 items

Post by wezzernium »

Except this "fix" broke a useful feature:
screenshot-tick-2246637.png
screenshot-tick-2246637.png (205.32 KiB) Viewed 4958 times
In all previous versions, this would show the average rate of the infinite resource. It should also be showing the chance of getting stone.

Then there is this:
screenshot-tick-2244459.png
screenshot-tick-2244459.png (202.84 KiB) Viewed 4958 times
Now, because the chance is so low it shows nothing. If you didn't know what deposit was there you would have no idea what you were mining.

Edit:
It also seems to have affected the actual mining chances somehow. After ~10min of gameplay, none of my 3 miners have produced any ore. Considering the rate in 0.16.25 was ~0.2 ore/sec, it is highly unlikely this is just a run of bad luck.

Edit 2:
Appears related to viewtopic.php?f=30&t=58210.
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2173
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: [wheybags] [16.25] .5 items

Post by Ranakastrasz »

You can't just give a range, you need to give actual percentages, or otherwise.

I mean, Kornov... Uranium Refinery method has like a 0.3% chance of giving an enriched uranium, but it would be displayed as 0-1. That implies 50% chance. You have to give more information for that to work. Actually saying 0.3% of 1 would probably work, honestly.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
User avatar
ickputzdirwech
Filter Inserter
Filter Inserter
Posts: 794
Joined: Sun May 07, 2017 10:16 am
Contact:

Re: [wheybags] [16.25] .5 items

Post by ickputzdirwech »

wheybags wrote: Wed Feb 21, 2018 4:51 pm Fixed for 0.16.26.
Well this is fixed then, isn't it?
Attachments
58032.jpg
58032.jpg (11.63 KiB) Viewed 3308 times
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Post Reply

Return to “Won't fix.”