Deadlocks Stacking for Pyanodons mods

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chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

The_Ghost wrote:
Tue Mar 03, 2020 2:12 pm
billbo99 wrote:
Tue Feb 25, 2020 10:29 pm
However reading the Licence for "Pyanodons" (CC BY-NC-ND 4.0) it would appear that the "ND" would prevent anyone from making these icons and publishing them in a mod.

So we are stuck with in-game layed icons unless 'pyanodon' makes the stacked icons for deadlock beltboxes to use.
You are partly correct. As chrisdec already pointed out we asked pyanodon if we could include stacked versions of the icons into our mod. As he is the icons copyright holder he is obviously free to share the icons to different people using different licences. So there is no need to change his mods licence, it is sufficient that he agrees to this usage individually. And he did, under the condition the derived icons are only released under the same licence as his mod (CC BY-NC-ND 4.0). So we will include stacked licences into the next version which will release after some final tests, hopefully today.
well yes today ive tested the latest version and i am releasing this now it got my aproval so no further delay

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Re: Deadlocks Stacking for Pyanodons mods

Post by onk140 »

the stacker produces organic material from biomass (bug)

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Re: Deadlocks Stacking for Pyanodons mods

Post by onk140 »

chrisdec wrote:
Tue Mar 03, 2020 6:56 pm

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

we will have a look @ this

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Re: Deadlocks Stacking for Pyanodons mods

Post by reapersms »

Haven't tracked the full chain down yet, but I suspect what is happening is stacking for pymod is creating the stack and unstack recipe for the organic matter from PyCP, then PyAL is coming through and changing the input when it redoes things for its own biomass, and it is not changing the output of the unstacker recipe. The inventory stack size of the piled up organic matter also doesn't match against biomass, further suggesting some data trickery happening after the stack processing happens.

Likely needs an optional depedency on PyAL, and maybe another file added to shared. Biomass is a tad lighter than organic matter, so an updated icon would be nice polish.

chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

PyAl has not been added yet to this mod

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

hello everyone,
thanks to billbo99 and his stacking script i am now able to continue updating this mod (after almost 2 months),
there will be a new version today this will include Py Alien Life mod (optional) the first item for stacking is latex and many more items will come

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

Image

one of these stacked agar icons will be added to this mod


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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

immortal_sniper1 wrote:
Sat Jun 06, 2020 2:31 pm
i vote 48 50 34
i prefer 48 49 50 i have shozen 48

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

i would like to know witch stacked icons you all prefer
moss-gene-sample : https://i.imgur.com/RQD08p1.png
petri-dish : https://imgur.com/gj9hT9n
sodium-alginate : https://imgur.com/gqjxTjm
incubated-petri-dish : https://imgur.com/dgHqeHf
retrovirus : https://imgur.com/Z9WgDd1
saps : https://imgur.com/VITNJzD
plasmids : https://imgur.com/A9bLkIO
tree-seeds : https://imgur.com/c14N8ck
moondrop-seeds : https://imgur.com/Ndx8gu4
bio-sample : https://imgur.com/yi1CRm6
cDNA : https://imgur.com/RJGm9Eu
Vrauk-cocoon : https://imgur.com/lsVobdH
empty-comb : https://imgur.com/lJqYZMQ

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Re: Deadlocks Stacking for Pyanodons mods

Post by kingarthur »

chrisdec wrote:
Sun Jun 07, 2020 8:11 am
i would like to know witch stacked icons you all prefer
moss-gene-sample : https://i.imgur.com/RQD08p1.png
petri-dish : https://imgur.com/gj9hT9n
sodium-alginate : https://imgur.com/gqjxTjm
incubated-petri-dish : https://imgur.com/dgHqeHf
retrovirus : https://imgur.com/Z9WgDd1
saps : https://imgur.com/VITNJzD
plasmids : https://imgur.com/A9bLkIO
tree-seeds : https://imgur.com/c14N8ck
moondrop-seeds : https://imgur.com/Ndx8gu4
bio-sample : https://imgur.com/yi1CRm6
cDNA : https://imgur.com/RJGm9Eu
Vrauk-cocoon : https://imgur.com/lsVobdH
empty-comb : https://imgur.com/lJqYZMQ
moss-gene-sample : 48
petri-dish : 51
sodium-alginate : 16
incubated-petri-dish : 51
retrovirus : 22
saps : 14
plasmids : 52
tree-seeds : n/a they are all kinda cluttered and dont really look "stacked"
moondrop-seeds : same as above. maybe seeds just need a generic bag with a seed icon on it for the stacked stuff
bio-sample : 12
cDNA : 35
Vrauk-cocoon : 30
empty-comb : 55

chrisdec
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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

make a generic bag with a seed icon hmm that is actually not a bad idea
the only thing is how to create this bag and recreate it for several items like ralesia seeds

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Re: Deadlocks Stacking for Pyanodons mods

Post by kingarthur »

chrisdec wrote:
Sun Jun 07, 2020 9:11 am
make a generic bag with a seed icon hmm that is actually not a bad idea
the only thing is how to create this bag and recreate it for several items like ralesia seeds
Something generic like that and just stick the icon for each seed on the face and there you be
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Re: Deadlocks Stacking for Pyanodons mods

Post by orbadon »

I would like to propose to move all stacking recipes locked behind stage 2 and 3 to be moved to stage 1.
In my opinion, the main benefit of stage 2 and 3 is the increased speed by using red/blue belts. the recipes themselves should not be gated.

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Re: Deadlocks Stacking for Pyanodons mods

Post by DarkShadow44 »

Would you mind adding support for Deadlock's Crating Machine (https://mods.factorio.com/mod/DeadlockCrating) ? Those are pretty similar, but I find the crates to be more balanced.

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

DarkShadow44 wrote:
Wed Jun 17, 2020 6:16 pm
Would you mind adding support for Deadlock's Crating Machine (https://mods.factorio.com/mod/DeadlockCrating) ? Those are pretty similar, but I find the crates to be more balanced.
is this mod no longer deprecated? we removed it because deadlock had deprecated this mod

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Re: Deadlocks Stacking for Pyanodons mods

Post by DarkShadow44 »

Hm, it seems to have been undeprecated a while ago. But then again, we got https://mods.factorio.com/mod/DeadlockCratingRevived and a bunch of users (like me) who still want to use it, so I think support would be great. :)

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Re: Deadlocks Stacking for Pyanodons mods

Post by chrisdec »

DarkShadow44 wrote:
Fri Jun 19, 2020 2:11 pm
Hm, it seems to have been undeprecated a while ago. But then again, we got https://mods.factorio.com/mod/DeadlockCratingRevived and a bunch of users (like me) who still want to use it, so I think support would be great. :)
what crating mod do you prefer?

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Re: Deadlocks Stacking for Pyanodons mods

Post by DarkShadow44 »

They should both be compatible. If anything, I think the revived version is the safer bet.

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