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defines.events
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defines.events[1] = "on_tick"

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defines.events
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defines.events[1] = "on_tick"
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local mapping = {}
for name, id in pairs(defines.events) do
mapping[id] = name
end
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serpent.block(defines.events)
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([^ ]+) ([=]{1}) ([\d]+)
replaced by
eventNames[\3] = "\1"
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eventNames[113] = "on_ai_command_completed",
eventNames[118] = "on_area_cloned",
eventNames[55] = "on_biter_base_built",
eventNames[119] = "on_brush_cloned",
eventNames[136] = "on_build_base_arrived",
eventNames[6] = "on_built_entity",
eventNames[21] = "on_cancelled_deconstruction",
eventNames[115] = "on_cancelled_upgrade",
eventNames[90] = "on_character_corpse_expired",
eventNames[138] = "on_chart_tag_added",
eventNames[139] = "on_chart_tag_modified",
eventNames[140] = "on_chart_tag_removed",
eventNames[98] = "on_chunk_charted",
eventNames[106] = "on_chunk_deleted",
eventNames[12] = "on_chunk_generated",
eventNames[80] = "on_combat_robot_expired",
eventNames[71] = "on_console_chat",
eventNames[72] = "on_console_command",
eventNames[33] = "on_cutscene_waypoint_reached",
eventNames[60] = "on_difficulty_settings_changed",
eventNames[117] = "on_entity_cloned",
eventNames[97] = "on_entity_damaged",
eventNames[4] = "on_entity_died",
eventNames[57] = "on_entity_renamed",
eventNames[31] = "on_entity_settings_pasted",
eventNames[130] = "on_entity_spawned",
eventNames[146] = "on_force_cease_fire_changed",
eventNames[27] = "on_force_created",
eventNames[145] = "on_force_friends_changed",
eventNames[101] = "on_forces_merged",
eventNames[28] = "on_forces_merging",
eventNames[120] = "on_game_created_from_scenario",
eventNames[3] = "on_gui_checked_state_changed",
eventNames[1] = "on_gui_click",
eventNames[84] = "on_gui_closed",
eventNames[141] = "on_gui_confirmed",
eventNames[67] = "on_gui_elem_changed",
eventNames[142] = "on_gui_location_changed",
eventNames[83] = "on_gui_opened",
eventNames[143] = "on_gui_selected_tab_changed",
eventNames[58] = "on_gui_selection_state_changed",
eventNames[144] = "on_gui_switch_state_changed",
eventNames[2] = "on_gui_text_changed",
eventNames[85] = "on_gui_value_changed",
eventNames[100] = "on_land_mine_armed",
eventNames[34] = "on_lua_shortcut",
eventNames[20] = "on_marked_for_deconstruction",
eventNames[114] = "on_marked_for_upgrade",
eventNames[53] = "on_market_item_purchased",
eventNames[82] = "on_mod_item_opened",
eventNames[5] = "on_picked_up_item",
eventNames[50] = "on_player_alt_selected_area",
eventNames[36] = "on_player_ammo_inventory_changed",
eventNames[35] = "on_player_armor_inventory_changed",
eventNames[108] = "on_player_banned",
eventNames[45] = "on_player_built_tile",
eventNames[96] = "on_player_cancelled_crafting",
eventNames[56] = "on_player_changed_force",
eventNames[81] = "on_player_changed_position",
eventNames[51] = "on_player_changed_surface",
eventNames[89] = "on_player_cheat_mode_disabled",
eventNames[88] = "on_player_cheat_mode_enabled",
eventNames[70] = "on_player_configured_blueprint",
eventNames[13] = "on_player_crafted_item",
eventNames[24] = "on_player_created",
eventNames[29] = "on_player_cursor_stack_changed",
eventNames[69] = "on_player_deconstructed_area",
eventNames[76] = "on_player_demoted",
eventNames[41] = "on_player_died",
eventNames[93] = "on_player_display_resolution_changed",
eventNames[94] = "on_player_display_scale_changed",
eventNames[26] = "on_player_driving_changed_state",
eventNames[54] = "on_player_dropped_item",
eventNames[125] = "on_player_fast_transferred",
eventNames[37] = "on_player_gun_inventory_changed",
eventNames[43] = "on_player_joined_game",
eventNames[109] = "on_player_kicked",
eventNames[44] = "on_player_left_game",
eventNames[32] = "on_player_main_inventory_changed",
eventNames[65] = "on_player_mined_entity",
eventNames[8] = "on_player_mined_item",
eventNames[46] = "on_player_mined_tile",
eventNames[86] = "on_player_muted",
eventNames[92] = "on_player_pipette",
eventNames[38] = "on_player_placed_equipment",
eventNames[75] = "on_player_promoted",
eventNames[73] = "on_player_removed",
eventNames[39] = "on_player_removed_equipment",
eventNames[124] = "on_player_repaired_entity",
eventNames[42] = "on_player_respawned",
eventNames[19] = "on_player_rotated_entity",
eventNames[49] = "on_player_selected_area",
eventNames[149] = "on_player_set_quick_bar_slot",
eventNames[68] = "on_player_setup_blueprint",
eventNames[123] = "on_player_toggled_alt_mode",
eventNames[116] = "on_player_toggled_map_editor",
eventNames[102] = "on_player_trash_inventory_changed",
eventNames[110] = "on_player_unbanned",
eventNames[87] = "on_player_unmuted",
eventNames[74] = "on_player_used_capsule",
eventNames[129] = "on_post_entity_died",
eventNames[126] = "on_pre_chunk_deleted",
eventNames[30] = "on_pre_entity_settings_pasted",
eventNames[91] = "on_pre_ghost_deconstructed",
eventNames[95] = "on_pre_player_crafted_item",
eventNames[40] = "on_pre_player_died",
eventNames[103] = "on_pre_player_left_game",
eventNames[11] = "on_pre_player_mined_item",
eventNames[131] = "on_pre_player_removed",
eventNames[150] = "on_pre_player_toggled_map_editor",
eventNames[127] = "on_pre_robot_exploded_cliff",
eventNames[151] = "on_pre_script_inventory_resized",
eventNames[105] = "on_pre_surface_cleared",
eventNames[63] = "on_pre_surface_deleted",
eventNames[9] = "on_put_item",
eventNames[18] = "on_research_finished",
eventNames[17] = "on_research_started",
eventNames[25] = "on_resource_depleted",
eventNames[14] = "on_robot_built_entity",
eventNames[47] = "on_robot_built_tile",
eventNames[128] = "on_robot_exploded_cliff",
eventNames[16] = "on_robot_mined",
eventNames[64] = "on_robot_mined_entity",
eventNames[48] = "on_robot_mined_tile",
eventNames[15] = "on_robot_pre_mined",
eventNames[111] = "on_rocket_launch_ordered",
eventNames[10] = "on_rocket_launched",
eventNames[59] = "on_runtime_mod_setting_changed",
eventNames[152] = "on_script_inventory_resized",
eventNames[112] = "on_script_path_request_finished",
eventNames[148] = "on_script_trigger_effect",
eventNames[7] = "on_sector_scanned",
eventNames[52] = "on_selected_entity_changed",
eventNames[147] = "on_string_translated",
eventNames[104] = "on_surface_cleared",
eventNames[61] = "on_surface_created",
eventNames[62] = "on_surface_deleted",
eventNames[121] = "on_surface_imported",
eventNames[122] = "on_surface_renamed",
eventNames[99] = "on_technology_effects_reset",
eventNames[0] = "on_tick",
eventNames[23] = "on_train_changed_state",
eventNames[66] = "on_train_created",
eventNames[107] = "on_train_schedule_changed",
eventNames[22] = "on_trigger_created_entity",
eventNames[137] = "on_trigger_fired_artillery",
eventNames[133] = "on_unit_added_to_group",
eventNames[132] = "on_unit_group_created",
eventNames[135] = "on_unit_group_finished_gathering",
eventNames[134] = "on_unit_removed_from_group",
eventNames[77] = "script_raised_built",
eventNames[78] = "script_raised_destroy",
eventNames[79] = "script_raised_revive"
thanksposila wrote: Sun May 10, 2020 6:24 pm Use your lua skill instead.
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local mapping = {} for name, id in pairs(defines.events) do mapping[id] = name end
I have nice tool to write it as string, but I am not sure that it works:Impatient wrote: Sun May 10, 2020 6:47 pm edit: This is of course the way to do it. I still don't get used to lua. If "defines.events" is a table, then "defines.events.on_tick" is not a variable but it is a string key.
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defines.events.on_tick = {defines.events.on_tick = 0}