Code: Select all
if vehicle.valid then
vehicle.color = game.players[owner].color
end
Code: Select all
if vehicle.valid then
log("vehicle.type: " .. tostring(vehicle.type))
log("vehicle.unit_number: " .. tostring(vehicle.unit_number))
log("vehicle.color: " .. serpent.line(vehicle.color))
vehicle.color = {r = 0, g = 0, b = 0, a = 0}
log("Changed color!")
log("vehicle.type: " .. tostring(vehicle.type))
log("vehicle.unit_number: " .. tostring(vehicle.unit_number))
log("new vehicle.color: " .. serpent.line(vehicle.color))
end
Code: Select all
vehicle.type: car
vehicle.unit_number: 32
vehicle.color: {a = 1, b = 0.66367208957672119, g = 0.58372372388839722, r = 0.29321792721748352}
Changed color!
vehicle.type: car
vehicle.unit_number: 32
new vehicle.color: {a = 1, b = 0.66367208957672119, g = 0.58372372388839722, r = 0.29321792721748352}