During loading screen game crash.
Game was uninstaleed, I have creared all files in system ( i think so ) and reinstal game by steam.
Crash continues....
Code: Select all
0.006 2020-05-04 10:21:51; Factorio 0.17.79 (build 47865, win64, steam)
0.006 Operating system: Windows 10 (build 18363)
0.009 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.009 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.009 Write data path: C:/Users/PJ/AppData/Roaming/Factorio [143786/242920MB]
0.009 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.080 System info: [CPU: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz, 8 cores, RAM: 6588/8006 MB, page: 9221/13902 MB, virtual: 4323/134217727 MB, extended virtual: 0 MB]
0.080 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
0.103 Available displays: 1
0.104 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 620 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.454 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.642 Initialised Direct3D[0]: Intel(R) UHD Graphics 620; id: 8086-3ea0; driver: igdumdim64.dll 26.20.100.7810
0.642 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.642 [Local Video Memory] Budget: 3602MB, CurrentUsage: 0MB, Reservation: 0/1901MB
0.642 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
0.642 Tiled resources: Tier 2
0.643 Unified Memory Architecture: Yes
0.643 BGR 565 Supported: Yes
0.643 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.643 Graphics settings preset: integrated-gpuhigh
0.643 Dedicated video memory size 128 MB
0.831 Desktop composition is active.
0.831 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
0.832 [Max threads (load/render): 32/8] [Max texture size: 8192] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDC]
1.006 DSound: Starting _dsound_update thread
1.006 DSound: Enter _dsound_update; tid=205688
1.526 Error CrashHandler.cpp:603: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (612): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6143C4204)
00007FF6143C4204 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF60811CF)
00007FFCF60811CF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF604A209)
00007FFCF604A209 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF607FE3E)
00007FFCF607FE3E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE3EBC259)
00007FFCE3EBC259 (igd10iumd64): (filename not available): GTPin_Init
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCE3EC6E68)
00007FFCE3EC6E68 (igd10iumd64): (filename not available): GTPin_Init
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFCECA131D9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCECA131D9)
00007FFCECA131D9 (d3d11): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF1BAA747)
00007FFCF1BAA747 (dxgi): (filename not available): DXGIReportAdapterConfiguration
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF1BA9F8B)
00007FFCF1BA9F8B (dxgi): (filename not available): DXGIReportAdapterConfiguration
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF1BA473F)
00007FFCF1BA473F (dxgi): (filename not available): DXGIReportAdapterConfiguration
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCB8D9BA13)
00007FFCB8D9BA13 (gameoverlayrenderer64): (filename not available): OverlayHookD3D3
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\dx11\graphicsinterfacedx11.cpp (1753): GraphicsInterfaceDX11::swapBuffers
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\sdlwindow.cpp (296): SDLWindow::swap
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\loadingsplashscreen.cpp (111): LoadingSplashScreen::render
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\loadingsplashscreen.cpp (44): LoadingSplashScreen::LoadingSplashScreen
c:\cygwin64\tmp\factorio-build-kcbfya\src\globalcontext.cpp (483): GlobalContext::init
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (270): MainLoop::run
c:\cygwin64\tmp\factorio-build-kcbfya\src\main.cpp (1385): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF43E7BD4)
00007FFCF43E7BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCF604CE51)
00007FFCF604CE51 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
13.300 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
13.300 C:\WINDOWS\SYSTEM32\ntdll.dll
13.300 C:\WINDOWS\System32\KERNEL32.DLL
13.300 C:\WINDOWS\System32\KERNELBASE.dll
13.300 C:\WINDOWS\System32\WLDAP32.dll
13.300 C:\WINDOWS\System32\ucrtbase.dll
13.300 C:\WINDOWS\System32\GDI32.dll
13.300 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
13.300 C:\WINDOWS\System32\ADVAPI32.dll
13.300 C:\WINDOWS\System32\win32u.dll
13.300 C:\WINDOWS\System32\gdi32full.dll
13.300 C:\WINDOWS\System32\msvcrt.dll
13.300 C:\WINDOWS\System32\msvcp_win.dll
13.301 C:\WINDOWS\System32\sechost.dll
13.301 C:\WINDOWS\System32\USER32.dll
13.301 C:\WINDOWS\System32\RPCRT4.dll
13.301 C:\WINDOWS\System32\ole32.dll
13.301 C:\WINDOWS\System32\SHELL32.dll
13.301 C:\WINDOWS\System32\combase.dll
13.301 C:\WINDOWS\System32\cfgmgr32.dll
13.301 C:\WINDOWS\System32\bcryptPrimitives.dll
13.301 C:\WINDOWS\System32\shcore.dll
13.301 C:\WINDOWS\System32\PSAPI.DLL
13.301 C:\WINDOWS\System32\windows.storage.dll
13.301 C:\WINDOWS\System32\SHLWAPI.dll
13.302 C:\WINDOWS\System32\profapi.dll
13.302 C:\WINDOWS\System32\IMM32.dll
13.302 C:\WINDOWS\System32\powrprof.dll
13.302 C:\WINDOWS\System32\UMPDC.dll
13.302 C:\WINDOWS\System32\OLEAUT32.dll
13.302 C:\WINDOWS\SYSTEM32\WINMM.dll
13.302 C:\WINDOWS\System32\kernel.appcore.dll
13.302 C:\WINDOWS\System32\WS2_32.dll
13.302 C:\WINDOWS\System32\cryptsp.dll
13.302 C:\WINDOWS\System32\CRYPT32.dll
13.303 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.778_none_17b1aa466d9fc986\gdiplus.dll
13.303 C:\WINDOWS\System32\MSASN1.dll
13.303 C:\WINDOWS\System32\WINTRUST.dll
13.303 C:\WINDOWS\System32\imagehlp.dll
13.303 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
13.303 C:\WINDOWS\SYSTEM32\winmmbase.dll
13.303 C:\WINDOWS\SYSTEM32\DSOUND.dll
13.303 C:\WINDOWS\SYSTEM32\VERSION.dll
13.303 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
13.304 C:\Program Files (x86)\Steam\steamclient64.dll
13.304 C:\WINDOWS\System32\SETUPAPI.dll
13.304 C:\WINDOWS\System32\bcrypt.dll
13.304 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
13.304 C:\WINDOWS\SYSTEM32\Secur32.dll
13.304 C:\Program Files (x86)\Steam\tier0_s64.dll
13.304 C:\Program Files (x86)\Steam\vstdlib_s64.dll
13.305 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
13.305 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
13.305 C:\WINDOWS\system32\uxtheme.dll
13.305 C:\WINDOWS\SYSTEM32\dxgi.dll
13.305 C:\WINDOWS\SYSTEM32\dxcore.dll
13.305 C:\WINDOWS\SYSTEM32\d3d11.dll
13.306 C:\WINDOWS\SYSTEM32\d3d9.dll
13.306 C:\WINDOWS\SYSTEM32\dwmapi.dll
13.306 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
13.306 C:\WINDOWS\System32\MSCTF.dll
13.306 C:\WINDOWS\System32\clbcatq.dll
13.306 C:\WINDOWS\system32\explorerframe.dll
13.307 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
13.307 C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4b51e370351f9e4f\igd10iumd64.dll
13.307 C:\WINDOWS\SYSTEM32\ncrypt.dll
13.307 C:\WINDOWS\SYSTEM32\NTASN1.dll
13.308 C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4b51e370351f9e4f\igdgmm64.dll
13.308 C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4b51e370351f9e4f\igc64.dll
13.308 C:\WINDOWS\SYSTEM32\dcomp.dll
13.308 C:\WINDOWS\System32\MMDevApi.dll
13.308 C:\WINDOWS\System32\DEVOBJ.dll
13.309 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
13.309 C:\WINDOWS\SYSTEM32\wintypes.dll
13.309 C:\Windows\System32\Windows.UI.dll
13.309 C:\Windows\System32\TextInputFramework.dll
13.310 C:\Windows\System32\InputHost.dll
13.310 C:\Windows\System32\CoreMessaging.dll
13.310 C:\Windows\System32\CoreUIComponents.dll
13.310 C:\Windows\System32\PROPSYS.dll
13.311 C:\WINDOWS\SYSTEM32\ntmarta.dll
13.311 C:\WINDOWS\SYSTEM32\avrt.dll
13.312 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
30.639 Error CrashHandler.cpp:245: Heap validation: success.
30.645 Creating crash dump.
31.986 CrashDump success
