[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

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Tarks
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[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by Tarks »

I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.

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Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by Loewchen »

Assuming with "things" you mean enemy units, this is intentional, only spawner kills give funds. NaB.

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invisus
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Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by invisus »

Tarks wrote:
Tue Mar 31, 2020 12:27 am
I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.
For what it's worth, this was covered in https://www.factorio.com/blog/post/fff-335

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