New Character GUI (eye strain)

Post all other topics which do not belong to any other category.
User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Klonan wrote:
Thu Mar 26, 2020 9:18 am
Light theme looks pretty funky
Image
Setting my stopwatch for someone to say they prefer that.

Bilka
Factorio Staff
Factorio Staff
Posts: 2481
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: New Character GUI (eye strain)

Post by Bilka »

Deadlock989 wrote:
Thu Mar 26, 2020 9:28 am
Klonan wrote:
Thu Mar 26, 2020 9:18 am
Light theme looks pretty funky
Setting my stopwatch for someone to say they prefer that.
11.9 hours ago.

Image
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Classic.

I think it has all the charm of Windows 3.1 on a wet Sunday afternoon.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

That's 20 minutes of my life I'm never getting back
Untitled.jpg
Untitled.jpg (175.72 KiB) Viewed 746 times
The entire gui template sprite sheet is accessible to modders - the default tileset and tilesets used by every base style.

Fonts can be changed - you can even mod in your own TTFs if you like, e.g., Comic Sans if you feel like buying the license for it. Font styles (colour, weight) for things like headers and labels are also all accessible.

Most of the base styles for layout are also 100% moddable. There are some generated at runtime that can't be overridden, but in some of those cases you can still override the parent styles.

You can even get down to fine control like changing the way disabled crafting buttons are tinted, and remove the black glow from icons on slot buttons if it offends you.

So your actual modder has about 80-90% control over this if they can be bothered, and they have more time than taste.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Masterful

Untitled.jpg
Untitled.jpg (715.52 KiB) Viewed 714 times
Untitled2.jpg
Untitled2.jpg (419.73 KiB) Viewed 714 times

Jürgen Erhard
Filter Inserter
Filter Inserter
Posts: 278
Joined: Sun Jun 12, 2016 11:29 pm
Contact:

Re: New Character GUI (eye strain)

Post by Jürgen Erhard »

Deadlock989 wrote:
Thu Mar 26, 2020 9:09 am
Optera wrote:
Thu Mar 26, 2020 7:23 am

Wube could do the same as any other software and offer light (grey) and dark theme.
They could. Or they could not bother. None of the other 150 games in my library has themes.

The sense of entitlement on these forums is getting out of hand.
Every heard the term "customers"?

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Jürgen Erhard wrote:
Thu Mar 26, 2020 11:36 am
Every heard the term "customers"?
Whoever said "the customer is always right" was a moron.
However it was pointed out as early as 1914 that this view ignores that customers can be dishonest, have unrealistic expectations, and/or try to misuse a product in ways that void the guarantee. "If we adopt the policy of admitting whatever claims the customer makes to be proper, and if we always settle them at face value, we shall be subjected to inevitable losses."
https://en.wikipedia.org/wiki/The_custo ... ways_right
Entrepreneurs are not omnipotent, neither are their employees. Most businesses, especially the fledgling ones, operate with limited resources including limited time, funds, and energy. Every business experience its share of grudging customers, who, whatever might be done to satisfy their needs, will continue to complain.

Feeling guilty and culpable for such petulant lot is actually unwise and it affects your business in a negative way. If the necessary steps have been taken to address the issues of a customer, entrepreneurs should close the matter and move on.

It Makes Employees Unhappy
It Gives Abrasive Customers an Unfair Advantage
Some Customers Are Bad for Business
It Results in Worse Customer Service
Some Customers Are Just Plain Wrong
https://www.huffpost.com/entry/top-5-re ... _b_5145636

User avatar
eradicator
Smart Inserter
Smart Inserter
Posts: 4049
Joined: Tue Jul 12, 2016 9:03 am
Contact:

Re: New Character GUI (eye strain)

Post by eradicator »

Deadlock989 wrote:
Thu Mar 26, 2020 9:38 am
Classic.
Classic in the same way you predictably start vehemently ridiculing anything that you personally dislike. It's like you're afraid that they might actually change something that could make you end up on the "hater" side. Maybe you should use your valuable time for something different than shouting at people on the internet.
Author of: Hand Crank Generator, Screenshot Hotkey 2.0, /sudo
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

eradicator wrote:
Thu Mar 26, 2020 1:02 pm
Classic in the same way you predictably start vehemently ridiculing anything that you personally dislike. It's like you're afraid that they might actually change something that could make you end up on the "hater" side. Maybe you should use your valuable time for something different than shouting at people on the internet.
Oh, I've got all the time in the world at the moment. You can expect another three months of this. Minimum. Unless I die, obviously.

And nobody's "shouting", unless it's the voices in your head.

User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2589
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: New Character GUI (eye strain)

Post by Optera »

Klonan wrote:
Thu Mar 26, 2020 9:18 am
Light theme looks pretty funky
Image
If you kept the border and background (behind the light tiles) dark, I could even work on that :D
Seeing it inverted really shows how monochrone the whole gui design became. When even the forum has better accents and readability you should redesign ;)

DustFireSky
Long Handed Inserter
Long Handed Inserter
Posts: 63
Joined: Mon Jun 12, 2017 11:51 am
Contact:

Re: New Character GUI (eye strain)

Post by DustFireSky »

Now I need new eyes.... :mrgreen:

User avatar
MakeItGraphic
Fast Inserter
Fast Inserter
Posts: 207
Joined: Sat Jan 06, 2018 7:53 am
Contact:

Re: New Character GUI (eye strain)

Post by MakeItGraphic »

This is a bit bright:
v1kGR4j.png
v1kGR4j.png (254.68 KiB) Viewed 586 times
But this is really nice, it gets rid of that grid illusion.
Untitled.jpg
Untitled.jpg (175.72 KiB) Viewed 586 times
I wasn't sure if it was indeed modable, but seeing how it is hopefully someone will come up with something.

User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2589
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: New Character GUI (eye strain)

Post by Optera »

I've done a quick edit to new-gui.png and the result looks already a lot more pleasing to my eyes:
2020-03-26-15-30-59-8782833.png
2020-03-26-15-30-59-8782833.png (636.71 KiB) Viewed 585 times

User avatar
MakeItGraphic
Fast Inserter
Fast Inserter
Posts: 207
Joined: Sat Jan 06, 2018 7:53 am
Contact:

Re: New Character GUI (eye strain)

Post by MakeItGraphic »

Optera wrote:
Thu Mar 26, 2020 2:32 pm
I've done a quick edit to new-gui.png and the result looks already a lot more pleasing to my eyes:

2020-03-26-15-30-59-8782833.png
Best yet, it doesn't change too much from vanilla and removes the depth issues with the black causing strain.

netmand
Fast Inserter
Fast Inserter
Posts: 195
Joined: Wed Feb 22, 2017 1:20 am
Contact:

Re: New Character GUI (eye strain)

Post by netmand »

I like the GUI update. But no GUI is perfect, and can't suit everyone. Although I prefer the dark mode and don't mind the grid as is, The feedback is good.

User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2589
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: New Character GUI (eye strain)

Post by Optera »

Here's the finished mod: https://mods.factorio.com/mod/ClassicGUI
Currently changes inventory, crafting and signals picking gui to be less of an eyesore.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Optera wrote:
Thu Mar 26, 2020 4:47 pm
eyesore.
It's good that there's a mod for this. Because that's where amateur efforts based on personal preference belong.

User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2589
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: New Character GUI (eye strain)

Post by Optera »

Deadlock989 wrote:
Thu Mar 26, 2020 4:49 pm
Optera wrote:
Thu Mar 26, 2020 4:47 pm
eyesore.
It's good that there's a mod for this. Because that's where amateur efforts based on personal preference belong.
If you think of yourself as more of a professional than me you are welcome to do better.

User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 1944
Joined: Fri Nov 06, 2015 7:41 pm

Re: New Character GUI (eye strain)

Post by Deadlock989 »

Optera wrote:
Thu Mar 26, 2020 4:56 pm
If you think of yourself as more of a professional than me you are welcome to do better.
No, I don't think of myself as a professional artist. I just like the new "eyesore" the way it is, the way I've been looking forward to it ever since it was previewed in April 2019.

Jap2.0
Smart Inserter
Smart Inserter
Posts: 2200
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: New Character GUI (eye strain)

Post by Jap2.0 »

Deadlock989 wrote:
Thu Mar 26, 2020 1:04 pm
eradicator wrote:
Thu Mar 26, 2020 1:02 pm
Classic in the same way you predictably start vehemently ridiculing anything that you personally dislike. It's like you're afraid that they might actually change something that could make you end up on the "hater" side. Maybe you should use your valuable time for something different than shouting at people on the internet.
And nobody's "shouting", unless it's the voices in your head.
I'm sorry, but it's not the voices in his head. You're just deaf to your own cacophony.
There are 10 types of people: those who get this joke and those who don't.

Locked

Return to “General discussion”

Who is online

Users browsing this forum: johng24