Interface setting for 'search' timeout.
Moderator: ickputzdirwech
Interface setting for 'search' timeout.
I think it would be quite useful to be able to define a timeout for how long the UI remembers a search in the character GUI. Maybe something short by default (or even 0 to mirror the existing behavior), but while looking through some of the more complicated recipes (looking at you Pyanodons), it would be very helpful to be able to have the previous search already set-in place while you re-check things as you open and close the character GUI.
Re: Interface setting for 'search' timeout.
How about a much more common search-history function in all search-inputs?
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
Re: Interface setting for 'search' timeout.
I actually thought about that originally before I opened this suggestion. And I don't think these features are mutually exclusive.
I think a search history would be nice anyway however, a search history is more 'actions' intensive to achieve the same result as the pre-filled in search.
* E (open inventory)
* Ctrl+F (focus search box)
* Up (search history) <-- this is the one that kind of sucks because most likely you will take your hand off the mouse to do it.
* Hover over the item you were looking for (Hand back to the mouse)
vs.
* E
* Hover
I think a search history would be nice anyway however, a search history is more 'actions' intensive to achieve the same result as the pre-filled in search.
* E (open inventory)
* Ctrl+F (focus search box)
* Up (search history) <-- this is the one that kind of sucks because most likely you will take your hand off the mouse to do it.
* Hover over the item you were looking for (Hand back to the mouse)
vs.
* E
* Hover