https://drive.google.com/file/d/1ZEg9AK ... sp=sharing
where the program is crashing after 10 sec.
Code: Select all
238.793 Checksum for script __combat-roboports__/control.lua: 1605619249
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-s80wcv\src\ai\pathfindalgorithm.cpp (1146): PathFindAlgorithm::baseDistanceHeuristic
c:\cygwin64\tmp\factorio-build-s80wcv\src\ai\pathfindalgorithm.cpp (1041): PathFindAlgorithm::expandBaseNode
c:\cygwin64\tmp\factorio-build-s80wcv\src\ai\pathfindalgorithm.cpp (618): PathFindAlgorithm::baseSearch
c:\cygwin64\tmp\factorio-build-s80wcv\src\ai\pathfindalgorithm.cpp (466): PathFindAlgorithm::update
c:\cygwin64\tmp\factorio-build-s80wcv\src\ai\pathfinder.cpp (399): PathFinder::update
c:\cygwin64\tmp\factorio-build-s80wcv\src\surface\surface.cpp (1508): Surface::update
c:\cygwin64\tmp\factorio-build-s80wcv\src\map\map.cpp (1653): Map::updateEntities
c:\cygwin64\tmp\factorio-build-s80wcv\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-s80wcv\src\scenario\scenario.cpp (1216): Scenario::update
c:\cygwin64\tmp\factorio-build-s80wcv\src\mainloop.cpp (1170): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-s80wcv\src\mainloop.cpp (1037): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-s80wcv\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCB0CA4034)
00007FFCB0CA4034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCB31B3691)
00007FFCB31B3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
259.183 Error PathFindAlgorithm.cpp:1146: abstractNodeIt != search.abstractNodes.end() was not true
Logger::writeStacktrace skipped.
259.183 Error CrashHandler.cpp:190: Map tick at moment of crash: 8785021
259.183 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Its mostly the same like :
viewtopic.php?f=7&t=81982
but the stack trace is a bit different