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Plus, all the nests around the base have worms in them. And I mean, all of them. Looks like I'm gonna spend 12 more hours on this, then give up in frustration, because I can't get any artifacts.
Two hours into a game (2:12 to be exact) I had barely enough researched to get the green beakers automated. I'm slooow. Like glaciers. Just a bit slower.Boogieman14 wrote:You can drop poison capsules at the very edge of their range and have them slowly eat away at the worms.
That too is something poison capsules are very useful forDanielHall15 wrote:The area is heavily wooded
Or going on a shotgun rampage... Always fun. :>Boogieman14 wrote:That too is something poison capsules are very useful forDanielHall15 wrote:The area is heavily wooded
Yeah, I realized that already. In the last pic, I am ready to hop onto the train with 10 more accumulators, but thinking about it, I need at least double that. 15 mines and all the inserters are already draining that power there. I need to move the northern wall a fair bit to make more room. I should have known something was amiss when I went there with about 300 walls and had 90 left over in the end...n9103 wrote:Not a bad expansion process.
Only got two main points I'd point out:
1) That seems like a very small amount of accumulators for the new mine if it's not connected to the base. Any moderate night time attack seems like it would overwhelm their capacitance capacity.
I don't see how I can make that work. Double belts in the smelting area seems impossible to me. Double belts leading away from the train station seems much more doable.n9103 wrote:2) You seem to be neglecting parallel belts in favor of faster ones. It's almost always a better idea to do a little remodeling to accommodate a 2nd belt, than it is to upgrade to express belts. (Even with that lube surplus.)
I built the other station with chests and then thought about it for the dropoff and then didn't do it, overkill and such. Turns out it's not overkill. The main issue here is that I have never thrown up:Boogieman14 wrote:For your ore unloading station, I would recommend unloading into chests first and from the chests go onto the belt. That way you'll build a bit of a buffer in your chests, to keep the belt full while the train is off picking up a new load.
Also, I always build my train stations horizontally, because that way it will fit 7 inserters (8 for some of the cars). Vertical stations don't go above 5 or so. Perhaps this is just my CDO talking though