However it can be seen that this certainly does not apply to zooming in the map view, there the steps goes through 0.888, 1.110, 1.388, 1.735, 2.168 so the result is not as sharp as it is in normal game view.Related to HR entities, It turned out that our zooming system never showed an exact zoom of 2.0, which would be the 'pixel perfect' zoom level for the HR entities. By changing the zoom rate from 1.1, to the 7th root of 2 (1.104089...), the zoom now increments perfectly from 1.0 to 2.0 in 7 steps.
Do you think that something could be done about it?
Thank you very much.