The title basically says it all: Is such a building feasible as a mod with the current API? If not, what would we need to properly build it?
Now, some more details on how i would like it to work / it may work:
* An item + corresponding Entity when placed down - no problem
** Has a GUI - sure, we can build GUIs if we want to
* Counts as a station so trains can be sent here or players have to manually drive the train in (make a collision-check when the train stops at a signal / is driven "inside")
** Alternative: Can only produce new trains, so they would "just appear" out of thin air when created
* Build trains - basically copy an assembler and change stuff as needed
** Place train on tracks (and drive it outside)
[IDEA] Train Depot - A building where you can store and automatically build trains
Re: [IDEA] Train Depot - A building where you can store and automatically build trains
Do you mean something like this?
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
Re: [IDEA] Train Depot - A building where you can store and automatically build trains
Looks good, strange I didn't find it.