Looking for advice from people who have used a Rail approach (LTN/TSM) to PyMods,
I've been working on a bootstrap base for PyMods (Coal, Fusion, HighTech, RawOres, and Industry) for the last 2 weeks.
This whole time i've been trying to envision, and plan, for how I want to move forward with my end-design.
Ideally I was thinking a train "zone" design, using LTN or TSM, rather than a "belt bus" approach.
But i'm starting to see a nightmare on the horizon...
If I look at something as simple as a Copper Smelting Zone, based on the chart, I would need the following inputs to that zone:
Copper-Ore
Water (although I'm using the WaterFill mod, so ignore this one)
Salt
Acid-Solvent
Grease
Sodium-Sulfate
Diesel
Pressured Air
Lime
Syn Gas
Borax
Oxygen
Sand-Casting
So if I use LTN or TSM, which would be ideally one Requester station per resource, that I can see my base is going to end up being mostly train lines, and has started to make me wonder if its a bad idea?
The above Copper example isn't as bad as it looks, as I am extracting Water from the ground (WaterFill mod), Pressured Air can be made within the zone, as can Lime, and Oxygen (and dumping the Hydrogen). But there are more complicated examples, like Aluminium has about 17 inputs.
Does anyone have any advice?
Has anyone gone down this path? What worked and what didnt?
Thanks in advance
