No mods.
Code: Select all
591.562 Info ServerMultiplayerManager.cpp:1189: Auto saving map as /home/factorio1/factorio/saves/test1.zip
591.562 Info AppManager.cpp:395: Saving game as /home/factorio1/factorio/saves/test1.zip
591.590 Info AsyncScenarioSaver.cpp:144: Saving process PID: 14812
591.973 Info ChildProcessAgent.cpp:60: Child 14812 exited with return value 0
591.973 Info AppManager.cpp:398: Saving finished
2390.665 Info ChildProcessAgent.cpp:60: Child 15665 exited with return value 0
2390.665 Warning ChildProcessAgent.cpp:79: We were not waiting for that child
There was no clients connected when this thing happened. Before that only one client connected few times, and then quit. So the game is essentially paused since time 590.571.